This title is a planned remake of the original 1996 adventure, developed by Core Design to modernize the foundational quest of archaeologist Lara Croft. As a platform-shooter-adventure, gameplay centers on acrobatic traversal, puzzle-solving within intricate tombs across Peru, Greece, and Egypt, and third-person combat while seeking the fragmented Scion artifact. This edition aimed for high fidelity to the original level design, updating controls and visuals while preserving the core challenge. Although officially shelved, playable prototypes of this highly faithful version are currently being restored and experienced by the PC community.
As a remake, the focus of this edition was to modernize the technical aspects while remaining highly faithful to the original 1996 game's structure. The design philosophy prioritized retaining the original level layouts and puzzle complexity, aiming for a high degree of fidelity to the source material's architecture.
Key gameplay mechanics center on acrobatic traversal—jumping, climbing, and swimming—combined with classic third-person combat sequences against wildlife and human adversaries. While preserving the core challenge of navigating intricate environments, this version incorporated updated mechanics to enhance player control and interaction with the world compared to the 1996 release.
This specific 10th Anniversary Edition was designed to be more direct and faithful to the original game's level design than the subsequent 2007 remake developed by Crystal Dynamics. It sought to update the presentation and controls while strictly adhering to the architecture of the initial 1996 adventure, offering a different interpretation of modernization.
The project included significant technical updates over the original 1996 release, focusing on visual fidelity appropriate for the PlayStation 2 and PC hardware of the time. These enhancements included updated audio presentation and refined control schemes to address the control limitations often associated with the original game.
The modernization efforts focused on the technical presentation and control responsiveness. However, the core structure of the puzzles and the layout of the environments were intentionally preserved to maintain the original challenge.
The atmosphere relies on exploring vast, isolated ruins and uncovering ancient mysteries. The narrative follows Lara Croft's initial foray into the world of high-stakes artifact recovery, detailing her pursuit of the Scion, an artifact divided among the rulers of the lost continent of Atlantis.
The story progresses through distinct geographical settings, each housing a piece of the artifact and revealing more about the catastrophic history of Atlantis and the motivations of rival treasure hunters and the enigmatic Jacqueline Natla.
It is important to note that this specific project was ultimately shelved prior to its official release by the publisher due to internal marketing concerns at the time. Consequently, there are no official downloadable content packs or expansions associated with this version.
However, due to the eventual public leak of development prototypes, elements of this unreleased version have been made available and are currently being restored and made playable by the fan community, primarily on PC platforms. This community effort allows players to experience the intended vision of the original developers for the 10th anniversary.