Joust is a classic 1982 2D arcade platform fighting game where you control a knight riding a flying ostrich. The core gameplay involves aerial jousting across multi-tiered stages, requiring precise control over flapping and gravity to strike enemy knights riding buzzards from above; colliding at the same altitude defeats both riders. Its distinctive feature is the momentum-based aerial combat physics, playable in both single-player and two-player cooperative modes.
The atmosphere of the game is centered around aerial combat within confined, multi-tiered platforms. Success hinges on mastering the unique physics of flight. Unlike standard platformers, momentum and altitude are crucial; players must strategically dive or ascend to gain the advantage over their opponents.
The primary gameplay loop involves engaging in one-on-one aerial jousting matches against enemies. The key to victory is striking an opponent from a higher elevation. If two riders collide at the same height, both are defeated. This mechanic introduces a layer of risk and reward to every encounter.
The defining feature is the combination of platforming with aerial jousting physics. Controlling the ostrich requires timing and precision, as flapping allows for vertical movement, but gravity dictates the descent. Furthermore, the game supports cooperative two-player action, allowing friends to team up against the computer-controlled forces.
This main game package is presented as a complete experience, with no downloadable content (DLCs) or expansions currently available for this original release.
The game has seen availability across several platforms since its debut, including original arcade cabinets, as well as digital releases on the Xbox 360 and PlayStation 3 consoles.
While the original 1982 version remains the definitive experience, the game has received one official remake, offering a refreshed take on the classic concept.


A port from the Arcade classic Joust.

Game Boy Color port of Joust, released alongside Defender.

A port for Handheld Devices.

Game Boy port of Joust, released alongside Defender.



The arcade classic was ported to Famicom and Nintendo Entertainment System by HAL Laboratory under the programming of legendary Satoru Iwata.






The Atari 5200 and Atari 8-bit port of Joust.