This 1992 Port of the classic arcade title offers a unique platform experience where you control knights riding flying ostriches. The core gameplay loop involves mastering aerial physics to joust opponents from above, as striking from below results in defeat. Distinctive features include lance-based combat and the necessity of collecting fallen enemy eggs before they hatch. As a self-contained handheld release, it focuses purely on this unconventional, momentum-driven combat.
The game casts players as knights mounted on flying ostriches, navigating various stages set in an ethereal, often cavernous environment. The primary objective in each round is to defeat waves of enemy riders, which include other knights, buzzards, and sometimes specialized foes like pterodactyls.
The central mechanic revolves around aerial maneuvering. Players control their mount's altitude and direction, utilizing the flapping motion to gain or lose height. Victory is achieved by striking an opponent from above; striking from below results in the player's mount being defeated. This creates a constant tension between aggressive upward strikes and defensive altitude maintenance.
The defining feature is the reliance on lance-based aerial combat. Unlike many platformers where ground movement is key, success here depends entirely on mastering the physics of flight and the timing required to execute a successful downward strike against an opponent who is attempting the same maneuver. Defeated enemies often leave behind eggs, which must be collected before they hatch into dangerous, aggressive buzzards.
As a port to the Atari Lynx, this version adapts the original arcade design to the handheld's capabilities. It retains the fundamental objective structure and the core control scheme necessary for the aerial jousting action.
This specific release contains no downloadable content, expansions, remakes, or remasters associated with it, presenting the complete, self-contained experience as it was designed for the platform upon its 1992 release.
The overarching goal is survival and progression through increasingly difficult waves of airborne adversaries. Players must strategically manage their altitude to gain the advantage in head-to-head clashes while simultaneously avoiding enemy lances and collecting valuable items dropped by fallen opponents.
No screenshots available for this game.