Esta es la segunda expansión del MMORPG *World of Warcraft*, lanzada originalmente en 2008. Requiere el juego base y expande significativamente el mundo con el continente helado de Northrend, donde los héroes de la Alianza y la Horda deben enfrentar al Lich King, Arthas Menethil. Introduce la clase \"héroe\" Caballero de la Muerte y aumenta el nivel máximo, ofreciendo una gran cantidad de contenido narrativo y de juego de rol para jugadores establecidos.
","tokens":{"input":2293,"output":111,"total":2404}}El núcleo narrativo de esta expansión se centra en la emergencia del Rey Exánime, Arthas Menethil, desde su fortaleza, la Ciudadela de la Corona de Hielo. Durante años, las facciones establecidas de Azeroth—la Alianza y la Horda—han lidiado con amenazas en Kalimdor, los Reinos del Este y Terrallende. Ahora, un peligro más profundo aguarda en los páramos helados de Rasguño Norte. Los héroes son convocados a esta nueva tierra para enfrentarse al Rey Exánime, quien busca extinguir toda vida en el mundo.
\n\nEsta entrega de contenido aumenta drásticamente el alcance jugable del título base. Las adiciones clave incluyen:
\n\nSi bien mantiene la mecánica fundamental del MMORPG principal, esta expansión refina y expande los sistemas existentes. El enfoque se desplaza hacia el conflicto de alto nivel contra las fuerzas de la Plaga que dominan Rasguño Norte. Los jugadores participan en extensas misiones, exploración de nuevos entornos y participación en contenido grupal desafiante como bandas y mazmorras ambientadas dentro del marco temático de la expansión.
\n\nComo una expansión principal, todo el contenido de esta entrega se integra directamente en la experiencia de *World of Warcraft*. Los jugadores deben poseer el juego base y haber progresado hasta el nivel requerido para acceder a las nuevas zonas y la historia de Rasguño Norte. La adición de la clase Caballero de la Muerte y el nuevo límite de nivel modifican sustancialmente el ciclo de juego para los jugadores existentes, ofreciendo una experiencia sustancialmente más larga y profunda.
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Project Epoch is a Classic+ server in active development for over a year, built with a singular goal: to bring you back to the world you love—enhanced with high-quality, thematic, and immersive content carefully woven into a Blizzlike foundation. Running on the Wrath of the Lich King 3.3.5 client, Project Epoch has been extensively modified to recapture the feel of Classic WoW, all while opening the door to new possibilities grounded in rich Warcraft lore. On September 9, developers announced on Discord that Blizzard sent a cease-and-desist letter. The team complied immediately.

As the final battle against the Lich King approached, the human sorceress Jaina Proudmoore and the Banshee Queen Sylvanas Windrunner journeyed to the icy heart of Northrend. Both had come for different reasons: Jaina hoped to discover whether a part of her former friend and lover, Arthas Menethil, still lived; Sylvanas longed to take revenge on her old enemy. With the aid of these two heroes, Azeroth's champions stormed Icecrown Citadel and vanquished the Lich King's minions. Their confrontation with the Lich King involved thousands of souls consumed by Arthas's blade, Frostmourne. Ultimately, Arthas was slain, and the heroes who triumphed over him learned a chilling truth about the existence of the undead Scourge.

In preparation for the final offensive against the Lich King, the Argent Crusade—a union of holy warriors from the Order of the Silver Hand and the Argent Dawn—assembled a base near Icecrown Citadel to gather resources and identify the champions who would serve at the vanguard of their army. Highlord Tirion Fordring organized a tournament to test potential heroes of the Horde and the Alliance, but agents of the Scourge quickly emerged to sabotage the event. The undead attack culminated with the appearance of the monstrous crypt lord Anub'arak, who attempted to exterminate Tirion's elite force before it could be assembled.

The march of Horde and Alliance armies through Northrend led to a number of victories, but these successes paled before a discovery made by the explorer Brann Bronzebeard within the ancient titan complex of Ulduar. This mysterious fortress had long served as the prison of the Old God Yogg-Saron, a being of unfathomable evil whose influence had spread into the continent of Northrend itself. With Brann's assistance, small bands of Alliance and Horde champions infiltrated Ulduar to confront Yogg-Saron, who blasted the invaders with cryptic visions: the millennia-old creation of an artifact known as the Dragon Soul, the assassination of Stormwind's King Llane, and a glimpse of the Lich King's future.