GoldenEye 007 es un shooter en primera persona de 1997 basado en la película de James Bond. El juego te sitúa en una campaña para un jugador con 20 misiones que requieren sigilo y objetivos variados. Su característica más destacada es el modo multijugador local a pantalla dividida para hasta cuatro jugadores, con modos competitivos como 'deathmatch'. Es un título fundamental para los fans de los shooters de consola que buscan una experiencia clásica centrada en misiones específicas.
","tokens":{"input":2073,"output":111,"total":2184}}La campaña para un jugador ofrece múltiples niveles de dificultad, permitiendo a los jugadores ajustar el desafío. La progresión a través del juego está ligada directamente a la finalización de estas diversas asignaciones, las cuales frecuentemente incorporan elementos de stealth (sigilo) junto con la confrontación directa. Los jugadores tienen acceso a una selección de armamento y artilugios apropiados para operaciones de espionaje, utilizados en entornos que van desde instalaciones seguras hasta lugares exóticos.
\n\nEl ciclo de juego principal se centra en navegar por estos niveles detallados, utilizando el arsenal disponible para alcanzar las metas de la misión, que pueden incluir infiltración, recuperación de datos o neutralización de objetivos, todo mientras se mantiene la naturaleza encubierta esperada del protagonista.
\n\nMás allá de la aventura para un solo jugador, este título es ampliamente reconocido por su robusto componente multijugador local. Con soporte para hasta cuatro jugadores en pantalla dividida, las ofertas competitivas incluyen escenarios estándar de deathmatch, modos basados en equipos y la posibilidad de seleccionar varios personajes extraídos del universo de James Bond.
\n\nEl modo multijugador competitivo local se convirtió en una característica definitoria del juego, estableciendo elementos fundamentales para las experiencias de shooter en primera persona de consola que le siguieron. Esta funcionalidad proporciona acción competitiva inmediata y accesible para grupos que juegan juntos en la misma consola.
\n\nEste paquete de juego principal no incluye contenido descargable (DLC) ni expansiones oficiales. Se presenta como una experiencia completa desde su lanzamiento.
\n\nLanzado originalmente en 1997 exclusivamente para Nintendo 64, este título ha visto desde entonces un remake oficial y una versión remasterizada lanzada en plataformas posteriores.
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GoldenEye 007 was to be remastered for Xbox Live Arcade in 2007. After being cancelled due to disagreements between license holders the game was leaked in 2021 in full in nearly ready to ship condition.

The Spy Who Loved Me 64 is a full campaign mod for GoldenEye that aims to recreate the original film from 1977. Currently available as a demo that features the first 3 levels of the game, and a glimpse of the multiplayer in level 4. Level 1 will take the player to the opening scene of the movie in the Alps. Level 2 will take place in a search for answers in Egypt, and Level 3 will pit the player up against a major assassin. The project was made with a console first mentality, and has been thoroughly tested to run on N64 hardware. An Expansion Pak is required, however.

Tomorrow Never Dies 64 is a 13-level fan-made campaign pack for GoldenEye on Nintendo 64, based on the Bond movie of the same name. This mod features custom levels, characters and guns crafted by members of the N64 Vault community – in addition to a specially-composed soundtrack. The Expanded Edition adds "Countdown Critical", "Expect To Die" and "Girl Power Mode" cheats to the base game.

James Bond returns! Relive the timeless gameplay that defined a gaming generation as you guide 007 through a global adventure. Use stealth and force as you see fit to complete your objectives, enjoying achievements and upgraded features that bring Bond to a new age.

A mod for GoldenEye that replaces all of the characters with ones from the Mario universe along with edited dialog to make more sense with the characters, however the story itself is mainly the same as the original. Some minor changes have been made to the levels to work better with the characters, as well as incorporate scrapped and/or new content.

Goldfinger 64 is a fan re-imagining of the 1997 Nintendo 64 game Goldeneye 007. The goal of the project is to replace all 20 of the original Goldeneye levels and missions with new ones, based on the 1964 movie Goldfinger.

The GoldenEye story comes to life once again with an updated single player storyline featuring Daniel Craig as Bond and written by Bruce Feirstein, the screenwriter for the original movie. Surprise enemies covertly or engage in a full on firefight and use Bond's latest gadget to uncover intel in augmented reality as you relive all the classic GoldenEye movie moments. Infiltrate the dam and destroy the facility; chase Ourumov in the tank through the streets of St. Petersburgh; and investigate the secret jungle base. BRINGING MULTIPLAYER BACK TO ITS ROOTS. – Splitscreen returns to the first person shooter in GoldenEye – 4 players in the same room, on the same screen. The extensive variety of characters, game modes and weapons lets you customize the perfect experience from over 500 split screen game combinations 40 unique characters: Play as your favorite Bond characters and villains, including 8 classic characters – Oddjob, Jaws, Scaramanga, Baron Samedi, Dr. No, Rosa Klebb, Red Grant, and Blofeld 17 special game modifiers: Mix and match to create a unique gaming experience every time you play. Put a twist on standard game types with special modes like Paintball, Melee Only and You Only Live Twice A vast arsenal of weapons and gadgets: Eliminate adversaries with Bond's signature P99 and an assortment of automatic and sniper rifles, or ensure a surprise attack with proximity mines Online multiplayer: GoldenEye also features online multiplayer for up to 8 players designed for seasoned FPS online gamers with unique modes and a robust XP system for unlockables and achievements