Duke Nukem 3D es un shooter en primera persona (FPS) de 1996 donde asumes el rol de Duke para expulsar invasores alienígenas de Los Ángeles futurista. El juego se centra en combate rápido con un arsenal variado, incluyendo explosivos y armas de fuego potentes. Su característica distintiva es la alta interactividad ambiental: puedes destruir o manipular objetos como máquinas de arcade y mesas de billar. Combina acción intensa con elementos de puzle para progresar en sus niveles 2.5D. El título ha recibido soporte a través de múltiples expansiones.
","tokens":{"input":2281,"output":129,"total":2410}}El bucle de juego principal se centra en un combate rápido y orientado a la acción a través de entornos intrincados y de múltiples niveles. Los jugadores navegan por varios escenarios, enfrentándose a amenazas alienígenas utilizando un arsenal extenso y variado. Este arsenal abarca desde armas de fuego estándar como pistolas y ametralladoras, hasta armamento más especializado como bombas de tubería, minas láser de proximidad y potentes lanzacohetes.
\n\nUna característica definitoria de este shooter es su alto grado de interactividad ambiental. A diferencia de muchos títulos contemporáneos, numerosos objetos dentro del mundo del juego pueden ser manipulados o destruidos. Los jugadores pueden interactuar con elementos como máquinas de arcade, mesas de billar, interruptores de luz y cámaras de seguridad, lo que añade capas a la exploración y la estrategia de combate. Además, el protagonista cuenta con un ataque cuerpo a cuerpo distintivo: una patada poderosa que sirve como opción viable contra ciertos enemigos o para interactuar con el entorno.
\n\nLos jugadores pueden anticipar una mezcla de acción de disparos intensa combinada con elementos de puzle necesarios para progresar a través de los paisajes urbanos ocupados por los alienígenas. La atmósfera se caracteriza por su acción exagerada y un tono distintivo, a menudo irreverente.
\n\nEste juego principal ha recibido un soporte significativo a través de contenido adicional a lo largo del tiempo. Aunque no se asocian paquetes de contenido descargable (DLC) oficiales con la experiencia central, el juego ha sido respaldado por siete expansiones distintas, ofreciendo nuevos escenarios y niveles para que los jugadores los exploren.
\n\nEl título se lanzó inicialmente para DOS y PC (Microsoft Windows), con disponibilidad posterior en plataformas Mac.
\n\nEl juego se distingue por su énfasis en la destrucción ambiental y los elementos interactivos, yendo más allá del simple tiroteo en pasillos. La combinación de un arsenal diverso, la capacidad de interactuar con casi todo el entorno y el tono desenfadado lo posicionan como un hito en la evolución de los shooters en primera persona.
","tokens":{"input":2473,"output":662,"total":3135}}The content of this game is suitable for persons aged 16 years and over only. It contains: Realistic looking violence This game allows the player to interact with other players ONLINE.

A sequel to the 22 year old map Operation Get Bike Back except this time it takes place on Mars. Find all the disassembled bike parts scattered across the map across the Martian city (which houses apartments, stores and the usual hi-tech facilities) is open-ended just like the city in the original OGBB was.

Crosstown Carnage is 1 large map that was originally conceived as a mini-episode. After clearing the aliens out of the West Coast of the USA, Duke heads back east to start the cleanup there. From the tops of skyscrapers, Duke will have to navigate the city's old subway system to find where the Battlelord has been hiding. Crosstown Carnage contains two new alien types: the Freeze Trooper and the Expander Trooper. The Freeze Trooper fires freezer blasts at Duke. These pack a punch, but won't immediately kill you. The Expander Trooper fires blasts of microwaves which will fry Duke. Hit enough, and Duke expands until he explodes. Both may drop their respective ammo when they die.

A new wintery map: Black Fairy on its black red wings! Contains lots of enemies, explosions, boom-booms, and there's also one snowman. In addition, it contains a calmer variation of the map called "White Noiz" which is meant to be played after Black Fairy

A Duke map based on the Super Mario 64 course of the same name (and not based on the Mario Kart course of the same name).

A Doom-style map (more abstract and less realistic, among other things) that takes place in some parking lots/garages that have been invaded by the aliens.

Continental Odyssey, a full-fledged episode consisting of 7 single player levels, 2 of these are secret and 4 are multiplayer-only.

A map based on Lethal Lava Land from Super Mario 64.

Sikhl is set somewhere in the southwestern USA. There's been various reports of EDF troops getting fired upon by unknown assailants near a vast canyon area. Duke's been ordered to travel there and find out what's going on.

A new wintery map that takes place in a spoopy space research center filled with spoop, monsters and space-stuff. Also lots of snow.

A nostalgic level that takes inspiration from the classic Duke 3D maps.

Nuclear Plant 2024 is a map of Doom: E1M2 but Reimagined!

A map based on Shifting Sand Land from Super Mario 64.

Just like L.A. Meltdown 2047 did with episode 1, Shrapnel City 2096: Trapped In The Future! reinterprets all of episode 3 in just one big level.

A that large and open city-themed level with summer vibes.

A large map that reinterprets all of episode 1: L.A. Meltdown.

A map that takes place on an oil drilling platform.

A Doom-style map that revolves around a big vaguely hellish rock formation, on which Duke has to "climb" (jump, fall off ledges, etc.) up and down a lot.

Over 40 levels by William Gee. 4 FULL singleplayer Episodes and 1 dukematch.

This map is based on Big Boo's Haunt from Super Mario 64 but with changes/improvements all over the place (for instance, you can actually see through all the windows, which you couldn't in Super Mario 64).

Blast Radius is a fan add-on for the Apogee/3D Realms classic 1996 FPS Duke Nukem 3D by ck3d. Features a brand new episode of 15 maps as well as 40+ new types of alien scum.
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