As a 3D action platformer released in 2007 for the PS2 and Wii, this main game continues Spyro's quest to find Cynder. Gameplay centers on combat, utilizing headbutts and gradually recovered elemental breaths (fire, ice, earth, electricity) fueled by a magic meter. Players earn gems to upgrade powers. A key feature is the new "Dragon Time" ability, allowing temporary time manipulation for strategic advantage during fights and platforming.
This is a 3D action platformer that continues the narrative immediately following the conclusion of the previous installment. Players step back into the role of the titular dragon as he embarks on a quest to locate his companion, Cynder. The game is set across various environments where the core focus revolves around combat and traversal, punctuated by light puzzle elements. Released in 2007, this title is available on the PlayStation 2 and Wii platforms.
The primary gameplay loop centers on platforming challenges and engaging in combat encounters. While basic environmental interaction, such as activating switches, is present, the majority of the experience is dedicated to fighting enemies. Spyro’s fundamental attack is a headbutt maneuver. Success in combat relies on managing a magic meter, which fuels the use of his elemental breath abilities.
Initially, Spyro finds himself stripped of the elemental powers he possessed previously. A key progression element involves gradually regaining the abilities to breathe fire, ice, earth, and electricity. Defeating adversaries rewards players with blue gems, which serve as the in-game currency for leveling up and enhancing these recovered powers.
A significant new mechanic introduced in this entry is the "Dragon Time" ability. This power allows the player to temporarily slow down the flow of time, offering a strategic advantage during intense combat sequences or when navigating complex platforming sections.
This title functions as a complete, standalone main game experience. There are no downloadable content packs or expansions available for this release. The adventure focuses entirely on the main campaign narrative established by the preceding game.
The game is classified as a blend of Platform and Adventure genres, emphasizing movement through 3D spaces combined with an overarching quest structure.


The Legend of Spyro: The Eternal Night is a 3D action platformer which takes place right after the events at the end of The Legend of Spyro: A New Beginning. Players control Spyro as he searches for his friend Cynder. Initially, he has lost all of his different breath powers from the first game, but he gradually recovers the ability to breathe fire, ice, earth and electricity. New to this game is the ability for Spyro to slow down time using his newly-learned 'Dragon Time' ability. While the game has some basic puzzles involving pressing switches, the main focus is still around fighting. Spryo's primary attack is his headbutt, but he can also use his assorted breaths to defeat foes provided that he has enough magic power. He also earns blue gems from defeating foes which will allow him to level up his powers.

The Legend of Spyro: The Eternal Night is a 3D action platformer which takes place right after the events at the end of The Legend of Spyro: A New Beginning. Players control Spyro as he searches for his friend Cynder. Initially, he has lost all of his different breath powers from the first game, but he gradually recovers the ability to breathe fire, ice, earth and electricity. New to this game is the ability for Spyro to slow down time using his newly-learned 'Dragon Time' ability. While the game has some basic puzzles involving pressing switches, the main focus is still around fighting. Spryo's primary attack is his headbutt, but he can also use his assorted breaths to defeat foes provided that he has enough magic power. He also earns blue gems from defeating foes which will allow him to level up his powers.