This 2002 expansion for The Elder Scrolls III: Morrowind requires the base game to play, extending the RPG adventure with a new storyline centered on political turmoil and divine madness. You will explore the capital city of Mournhold and the mechanical Clockwork City of Sotha Sil, facing assassins and delving into massive new dungeons. The core loop enhances existing mechanics with new quests, enemies, and loot, offering a substantial continuation of the original narrative.
The content takes players beyond the main island of Vvardenfell to entirely new, detailed environments. The adventure leads directly to Mournhold, the capital city of Morrowind, offering a dense urban setting unlike the wilderness areas of the base game. Furthermore, players will venture into the mysterious and mechanical depths of the Clockwork City of Sotha Sil, a location rich with unique architectural and mechanical wonders.
These new areas are populated with massive, epic-sized dungeons, providing substantial new environments for exploration, combat, and questing that complement the scope of the original game.
This expansion primarily enhances the existing role-playing framework by introducing new narrative threads and challenges tied directly to the political upheaval in the region. While it builds upon the established mechanics of the parent game—including character progression, skill usage, and real-time combat—it deepens the experience through:
As an expansion, this content is not standalone; it requires ownership of The Elder Scrolls III: Morrowind to access. The narrative is designed to weave directly into the established lore and ongoing events of the main game, providing a continuation of the player's journey within the world of Morrowind.
The content offers a substantial addition to the overall experience, focusing on deep exploration within the new city and mechanical environments, along with a significant new storyline that addresses high-level political and divine matters within the Dunmer homeland.
This expansion was released exclusively for PC (Microsoft Windows) in November 2002.