This DLC for *The Bureau: XCOM Declassified* is a tactical shooter expansion requiring the base game. Released in 2013, it focuses on Agent Nico DaSilva volunteering for secret experiments concerning a new pathogen in the days before the main story. Gameplay involves maximizing combat skills and team coordination to protect a friend suffering from induced hallucinations. It adds focused narrative missions that deepen the lore but utilizes the existing core mechanics.
This expansion plunges players into a highly classified operation centered around Agent Nico DaSilva. The atmosphere is tense and claustrophobic, as the focus shifts to internal threats within the nascent organization. The central conflict revolves around DaSilva volunteering for a series of clandestine research experiments aimed at understanding and combating a newly emerged, terrifying pathogen.
The storyline emphasizes protecting a friend who is succumbing to severe, hallucinated terrors induced by the pathogen or the experimental treatments. This personal stake adds a layer of urgency and moral complexity to the tactical engagements.
As a DLC, this content primarily enhances the existing tactical shooter framework of the parent game. It does not introduce entirely new core mechanics but rather focuses on utilizing and pushing the established combat systems to their limits within a specialized context.
The primary additions are focused on narrative depth and mission structure. Players experience several new, focused missions that directly explore the origins of certain threats or technologies featured in the main campaign. While it is an extension rather than a full sequel, it offers substantial context for the overarching alien conflict.
The gameplay challenges players to maximize their combat proficiency and team coordination under extreme pressure. Success hinges on effectively managing squad abilities while confronting enemies that may be psychological manifestations as much as physical threats.
This expansion is available across the original platforms for the base game: Xbox 360, PlayStation 3, PC (Microsoft Windows), and Mac. Furthermore, due to backward compatibility or original release structure, it is also accessible on the Xbox One.
It is crucial to note that this content is entirely dependent on the base game, The Bureau: XCOM Declassified, and cannot be played as a standalone experience. Its quality and scope are comparable to the mission arcs within the main game, serving as a focused prequel chapter rather than a large-scale expansion.
This specific release, Hangar 6 R&D, represents the entirety of the additional content released for the parent game; there are no further DLCs or expansions available beyond this package.