Released in 2014, this is a scenario expansion pack that focuses gameplay on the Americas, extending the core experience with a 150-turn limit. You manage expanded technology and policy trees, utilize new trade routes, and interact with specialized city-states across 10 playable civilizations. Distinctive features include a scenario-specific victory point system and unique buildings and resources.
This content package functions as an expansion, requiring the base game for operation. It centers on a focused, alternative historical scenario set within the Americas, offering a distinct strategic challenge separate from the main game's standard progression.
The primary gameplay loop involves turn-based strategic management, civilization building, and territorial expansion, but constrained within the specific parameters of the New World setting. Players engage in diplomacy, technological research, and military maneuvering across a dedicated map.
A key structural difference in this scenario is the turn limit, which is extended to 150 turns, providing a defined endpoint for the conquest objective.
This expansion significantly alters the strategic landscape through several additions:
Beyond the standard mechanics, the scenario introduces a new victory point system tailored to the specific objectives of conquering the New World. Furthermore, players will encounter scenario-specific content, including unique buildings, wonders, and resources that are only accessible or relevant during this playthrough.
The technological and social policy trees have been expanded to accommodate the specific historical and geographical context of the scenario, influencing the pace and direction of a civilization's development.
This content is designed for players already familiar with the core mechanics of the base game who seek a concentrated, objective-driven experience focused on territorial control and resource exploitation within a specific historical timeframe.
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