This is a DLC pack for Sid Meier's Civilization V, requiring the base game to play. Released in 2008, it expands the strategy experience by adding the Korean civilization, led by Sejong, complete with unique units like the Turtle Ship and Hwach'a artillery. It also introduces a new scenario, "The Samurai Invasion of Korea," challenging players with a specific historical defense objective within the established turn-based framework. This content enhances replayability through a new faction and focused gameplay challenge.
This content pack centers entirely around the introduction of the Korean civilization, led by the historical figure Sejong, King of the Choson Dynasty. When selecting Korea, players gain access to unique national abilities, specific units, and distinct buildings associated with this culture, allowing for a new strategic approach within the established world map and technology trees of the core game.
The primary addition is the Korean civilization itself. When utilized in standard games, players leverage unique advantages tailored to their historical strengths. This includes access to specialized military units that replace standard equivalents, offering tactical shifts in warfare across the strategic landscape.
The pack specifically highlights specialized Korean military assets, such as the Turtle Ship, a powerful naval unit, and the Hwach'a, an advanced artillery unit. These units offer distinct combat roles and strategic considerations compared to the standard units available in the base game, influencing naval dominance and siege warfare.
Beyond the standard gameplay loop of the main title, this DLC introduces a dedicated, focused scenario that alters the typical progression of a standard game session. This provides a structured challenge utilizing the new faction.
This DLC features a new scenario titled "The Samurai Invasion of Korea." Scenarios in this context typically present players with a specific historical starting point, unique victory conditions, and often a fixed map or set of challenges that differ from open-ended standard games. This scenario focuses on defending the Korean peninsula against an invasion force, requiring players to utilize the unique strengths of the Korean civilization under pressure to achieve survival or specific defense objectives.
As an add-on for Civilization V, this content is designed to be selectable within the main game interface, offering players the choice to use the new civilization in standard games or participate specifically in the new scenario. While it adds significant replayability through a new faction and a focused challenge, its scope is focused on these specific additions rather than introducing entirely new core systems or mechanics to the base game engine. It enhances the existing experience by providing more strategic variety within the established turn-based strategy framework.
This content is available exclusively for the PC (Microsoft Windows) platform.