This is a unique Port of the 1987 arcade shooter, set in 6709 A.D. As a side-scrolling shooter, you pilot the Sabel Tiger or Thrasher through longer stages, featuring predefined checkpoints upon death. Distinctive features include permanent weapon upgrades via "E" capsules and a two-player merge mechanic where one pilot handles movement and the other weapons. After stage two, you choose the order of the next three levels, leading to two possible story endings. This version offers a distinct experience from the original arcade release.
This title is a specific port of a classic arcade shooter, originally released in 1987. This version offers a unique experience compared to the original arcade release and other console adaptations. Set in the distant future of 6709 A.D., the game plunges players into intense, side-scrolling shoot-'em-up action. The core experience revolves around piloting advanced spacecraft through dangerous, enemy-filled territories. This particular iteration introduces narrative elements previously absent, including a graphical introduction that names the human pilots for each available ship and assigns specific names to every stage.
Core Gameplay Mechanics and Unique Features
This port distinguishes itself through several key mechanical additions that alter the standard formula of its parent game. Players take control of ships known as the
Sabel Tiger and the
Thrasher, piloted by human characters named Iggy Rock and Zowie Scott, respectively.
A significant feature is the introduction of permanent weapon upgrades. By destroying specific enemies and collecting "E" capsules, players can accumulate fifteen of these items to permanently enhance one of the weapons displayed on the power-up bar. Furthermore, cooperative play introduces a unique mechanic where the two player ships can merge, allowing one player to manage movement while the other controls the weapon systems.
Level Structure and Progression
The level design in this port is notably different from the arcade original, featuring significantly
longer stages. Progression also includes a unique checkpoint system; upon the death of either pilot, the player is forced to restart from a predefined checkpoint rather than continuing from the exact spot of defeat. Following the completion of the second stage, players are granted a choice, allowing them to select the order in which they tackle the next three stages, adding a layer of strategic decision-making to the route planning.
What makes this port unique compared to other versions?
This specific port is characterized by its expanded content and structural changes. Beyond the longer levels and the stage-naming convention, it features
two distinct possible endings, adding replay value focused on narrative conclusion. The game also includes a unique structure for its power-up system and the ability for ships to combine functions during two-player sessions.
Availability and Content Scope
This game was initially released for the MSX platform and has since been made available on modern systems through digital re-releases. It has appeared on the Wii's Virtual Console (Japan, 2010), the Wii U's Virtual Console (2016), and the Project EGG service for Windows (2015).
Content Availability Note
It is important to note that this specific version of the game does not include any downloadable content (DLC) or expansions, nor has it received any official remakes or remasters separate from its initial porting to modern digital storefronts. The content available is self-contained within this 1987-era port structure.