This is the "Coin Challenge Pack A," a downloadable add-on for *New Super Mario Bros. 2* on the Nintendo 3DS, released in 2012. As a Pack/Addon, it extends the base game by introducing new, curated courses specifically designed for the established Coin Rush gameplay loop, where the objective is maximizing coin collection under a time limit. It requires the parent game and focuses purely on score-attack platforming challenges without adding new story or characters.
This specific release, designated as Coin Challenge Pack A (or Challenge the Record A in its original Japanese release), is the first in a planned series of supplemental packs centered around the established Coin Rush mode. The primary objective within this mode is the accumulation of the highest possible coin total within a strict time limit across designated stages.
The appeal of this pack is derived from its curated selection of new levels built specifically for this score-attack challenge. It does not introduce new narrative elements, new playable characters, or items that were not already present in the main game. Instead, it provides a fresh, focused environment for players seeking a pure test of platforming execution and coin-gathering efficiency against established metrics.
The central new feature is the introduction of distinct, pre-set courses tailored exclusively for the Coin Rush challenge format. These stages are structurally designed to test the player's ability to navigate complex platforming sequences while maximizing coin collection under the pressure of the countdown timer. Success is quantified solely by the final coin count, establishing a distinct, replayable loop separate from the traditional level progression found in the main adventure.
As a downloadable add-on, this content integrates directly into the existing framework of New Super Mario Bros. 2. The new stages are accessible through the established menus of the parent title, likely situated within the existing Coin Rush section. The scope of this material is focused, providing high-replayability content rather than a substantial, narrative-driven expansion.
This content pack was made available in October 2012 for the Nintendo 3DS system. It is notable as the first of three similar Coin Rush packs released by the publisher, indicating a strategy of delivering focused, challenge-based downloadable content to extend the lifespan of the core platforming experience.