This 2012 side-scrolling 2.5D platform adventure for the Nintendo 3DS sees Mario and Luigi rescuing Princess Peach from Bowser. The core gameplay loop involves traditional stage navigation, but the unique focus is on coin collection, with an ultimate goal of gathering one million coins. A key feature is the Gold Flower power-up, which transforms the player into Gold Mario, allowing them to convert enemies and blocks into currency, adding a layer of wealth accumulation to the classic platforming challenge.
This title is a side-scrolling, 2.5D action-adventure platformer released in 2012 exclusively for the Nintendo 3DS handheld system. The core experience follows the familiar structure of classic platforming adventures, tasking players with navigating vibrant worlds, overcoming environmental hazards, and defeating enemies across numerous stages. The narrative begins when Princess Peach is unexpectedly captured by Bowser’s forces, prompting Mario and Luigi to embark on a rescue mission that takes them across various lands.
The primary distinguishing feature of this installment is its intense focus on currency collection. While traditional platforming objectives remain, the overarching goal is centered around accumulating a massive amount of in-game coins. This emphasis introduces a new layer to the standard gameplay loop, encouraging exploration and mastery of movement to maximize coin hauls.
To facilitate this goal, several new mechanics and items are introduced. The most notable addition is the Gold Flower. When Mario obtains this power-up, he transforms into Gold Mario, gaining the ability to turn nearly anything he touches—including blocks and enemies—into coins. This mechanic directly ties into the central objective of reaching a significant coin milestone.
Beyond rescuing the Princess, the game sets a specific, ambitious target for the player: to collect one million coins throughout the entire playthrough. This secondary objective runs parallel to the main progression, offering replayability and incentives for players to revisit levels with optimized strategies for wealth accumulation.
The game maintains the accessible, responsive controls expected of the genre while utilizing the 3DS hardware to present its environments. Players will utilize classic abilities alongside new maneuvers to traverse the stages. The atmosphere blends familiar Mushroom Kingdom aesthetics with the visual flair associated with the game's coin-centric theme.
As a main title released for the platform, this game does not feature any downloadable content (DLC) or official expansions released post-launch. The experience is self-contained within the initial release package.
The content of this game is suitable for all persons. It contains: Violence that is set in a cartoon, slapstick or child like setting

SMBNext: Halloween Special DX is a complete remaster of the original Halloween special, replacing its stages with a wide variety of new ones.



The first ever Christmas themed mod for New Super Mario Bros. 2! This mod includes: ~ Brand New Levels with a Christmas theme! ~ Brand new and familiar festive graphics! ~ Tons of remodeled enemies and objects to fit the Christmas theme! ~ Custom Snow themed Worldmap! ~ A Soundtrack made up of many game franchises! ~ And much much more!!!


A 1-world level pack for New Super Mario Bros. 2 created by WillyMaker.

A 2-world mod for New Super Mario Bros. 2 created by BrewNick!

New Super Mario Bros. 2: Mushroom Madness is a small modification of New Super Mario Bros. 2 for the Nintendo 3DS. It features 1 and a half worlds of brand-new mushroom-themed levels exploring some fresh environments and interesting mechanics that haven't been seen before.


Sunset Shores is a short mod for New Super Mario Bros. 2 that takes place on a tropical island. With eight original stages, a few new tunes, and some brand new enemies, get ready to embark on a delightful tropical outing!

SMBNext: Halloween Special is a spooky new adventure that sees New Super Mario Bros 2.'s first world transform into a haunted grassland. Beware the ghastly terrors that lie within...

The Mystery Adventures Pack (known as Mystery Adventure Pack in Europe and Australia) is the ninth Coin Rush downloadable course pack released for New Super Mario Bros. 2, and is one of the two final packs, released on December 20, 2012. The difficulty rating is three out of five stars. The courses in this pack are centered around exploration to obtain a high coin total.

The Impossible Pack is a DLC for the Nintendo 3DS game New Super Mario Bros. 2.

Coin Challenge Pack C (named Challenge the Record C in Japan) is the third of three Coin Rush packs to be released on December 5, 2012. It was originally intended to be the sixth DLC pack, but the release of the Gold Classics Pack in late November due to players getting 3 billion coins resulted in it being bumped to seventh, while Platform Panic Pack, the original seventh, was bumped to eighth.

The Platform Panic Pack is a Coin Rush downloadable content released for New Super Mario Bros. 2. The main goal of the pack is to collect a high enough count of coins while traversing precarious patterns. It uses two blocks of memory when bought alone.

The Gold Classics Pack (Golden Classic Course Pack in Japan) is a downloadable Coin Rush pack released on November 27th, 2012. It was made to celebrate the world coin total reaching 300 billion gold coins in New Super Mario Bros. 2 for the Nintendo 3DS. The pack consists of level designs inspired by past Super Mario games such as Super Mario Bros. and Super Mario Bros. 3. As a direct consequence of the circumstances behind its creation, it came out as the sixth pack, while the original sixth pack, Coin Challenge C, as well as the planned seventh DLC pack, Platform Panic Pack, were released as the seventh and eighth DLC packs, respectively. It is rated one out of five stars, meaning "very easy". This pack uses 2 blocks from the SD Card's memory. From its release until the end of January 2013, the Gold Classics pack was free to download

Coin Challenge Pack B is the second of three Coin Rush packs to be released by the end of October.

The Gold Mushroom Pack is the first of two Coin Rush packs for New Super Mario Bros. 2 released on October 25th, 2012. The pack consists of courses filled with large amounts of coins and Gold Mushrooms. It is rated two out of five stars in difficulty, making it the easier pack of the two released in late October 2012. This pack uses 2 blocks on the SD card when bought alone.

Coin Challenge Pack A (named Challenge the Record A in Japan) is the first of three Coin Rush packs released in Japan, Europe, Oceania on October 2nd, 2012, and in North America on October 4th, 2012.

The Nerve-Wrack Pack is the third of the three Coin Rush packs for New Super Mario Bros. 2 released in Japan, Europe, and Oceania on October 2nd, 2012, and in North America on October 4th, 2012. The pack contains challenging courses with no Checkpoint Flags, meaning no additional seconds can be added to the time limit. It is rated five out of five stars in difficulty, making it the second most difficult downloadable Coin Rush pack, after the Impossible Pack. This pack uses 2 blocks on the SD card when bought alone.
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