This main fighting game, first released in 1995, pits warriors against Shao Kahn's forces after he merges the Earth Realm with Outworld. Gameplay emphasizes technical execution with new features like "Dial-A-Combo" attacks and a dedicated "Run" button to speed up combat. Distinctive mechanics include multi-level playfields for dynamic positioning and secret "Vs." codes to unlock pre-match abilities. The experience culminates in brutal finishing moves, including stage fatalities.
The gameplay experience evolves beyond standard fighting mechanics by introducing several key features designed to increase strategic depth and combat speed. A notable addition is the dedicated "Run" button, which allows players to quickly close the distance or evade attacks, fundamentally altering the pacing of matches.
This entry introduces several mechanics that distinguish it from previous iterations. Players can now engage in "Dial-A-Combo" attacks, allowing for pre-set, chained special moves executed via specific button sequences. Furthermore, the game features multi-level playfields, where certain arenas allow fighters to transition between different vertical planes during combat, adding a new dimension to positioning and strategy.
Another unique element involves "Vs." codes. These are secret sequences that both players must input on the pre-match screen to unlock new powers or abilities before the fight even begins, encouraging experimentation outside of standard gameplay.
The atmosphere remains dark and intense, focusing on the high-stakes battle for the Earth Realm's survival. As is characteristic of the series, victory is punctuated by unique finishing moves. This installment expands upon these gruesome conclusions, including more stage fatalities, where the environment itself plays a role in the final brutal execution. Players will find themselves facing off against formidable opponents, including the Centaurian enforcer Motaro and the ultimate antagonist, Shao Kahn, in climactic showdowns.
This main fighting game was released across a wide variety of platforms, including Arcade, DOS, PC (Microsoft Windows), PlayStation, Sega Mega Drive/Genesis, and Super Nintendo Entertainment System. As a main title in the series, it contains no official downloadable content (DLCs) or expansions. There are also no official remakes or remasters associated with this specific version.
The introduction of the Run button and multi-level arenas fundamentally changes movement and spatial awareness in combat. Combined with the precise execution required for "Dial-A-Combo" sequences, the game demands a higher level of technical execution while simultaneously offering faster overall match flow compared to its predecessors.

The Master System port of Mortal Kombat 3 is based on the Game Gear version, but it isn't censored like the portable port.

The Mortal Kombat 3 R-Zone port is a highly simplified version of the iconic arcade fighting game, originally released for the Tiger Electronics R-Zone handheld system in the mid-1990s. Unlike its console or arcade counterparts, this port features drastically reduced graphics and gameplay elements due to the limitations of the R-Zone hardware.

The VRT-X Mortal Kombat 3 handheld electronic game was released by Tiger Electronics in 1995.

Port for Game Gear devices.

Ultimate Mortal Kombat 3 combines the best of all the Mortal Kombats into a single cartridge. 23 playable characters are immediately available, such as Reptile, Cyrax, Scorpion, Sub-Zero, Jax, Katana, Sonya, and more. There are two bosses that are unlockable, as well as additional characters and a variety of new levels, some of which are interactive. Players can go against the computer one-on-one, two-on-two, or take part in the 8-fighter tournament.

Game Boy port of Mortal Kombat 3.