Released in 2011, this PC title blends RPG, Strategy, and Turn-Based Strategy (TBS) elements. You manage cities, develop heroes through leveling and skills, and explore a fantasy world map. Core gameplay involves strategic resource gathering leading to tactical, grid-based combat where unit composition and hero spells are key. A distinctive feature is the narrative choice system, where your alignment (Tears or Blood) directly shapes the story's conclusion amidst a conflict involving the Griffin dynasty and ancient, dark forces.
The gameplay loop revolves around exploration, city management, hero development, and tactical combat, all executed in turns. Players choose a faction and lead armies composed of various creatures across a world map, gathering resources, capturing strategic points, and developing their strongholds.
Hero units are central to progression. They gain experience, level up, and acquire new skills and abilities, allowing for specialization in combat, leadership, or magic. The strategic depth is heavily influenced by the composition of the player's army, as different unit types interact uniquely on the battlefield.
When armies clash, the game transitions into a detailed, grid-based, turn-based combat system. Positioning, unit synergy, and the timely use of hero spells are crucial for victory. Managing morale and understanding the strengths and weaknesses of your assembled forces directly impacts the outcome of these engagements.
A distinguishing feature of this installment is the emphasis on the narrative choices impacting the hero's alignment, often categorized as Tears or Blood. These choices influence the story's direction and the ultimate fate of the characters and the world. Furthermore, the game features a rich, interconnected storyline involving political maneuvering within the Griffin Empire, Orc tribes, and supernatural forces.
This is the main entry in the series, originally launched on PC (Microsoft Windows). For players looking to extend their experience, the game includes two additional downloadable content (DLC) packages, though no major standalone expansions have been released.
The content of this game is suitable for persons aged 16 years and over only. It contains: Realistic looking violence This game allows the player to interact with other players ONLINE.

Shades of Darkness is the first stand-alone expansion pack for Might & Magic Heroes VI. A century after the tragic events of Might & Magic Heroes VI, that determined the heroic fate of a dynasty, Shades of Darkness recounts, in two original campaigns, pivotal moments in Ashan’s darker history that will define the future of a decadent underground people and decide the survival of the dying cult of the Spider Queen. Determine the fates of two legendary factions; the Dark Elves of Dungeon and the Necromancers of Necropolis.

Danse Macabre is the second DLC (downloadable content, dubbed adventure packs in this series) for Might & Magic: Heroes VI. It contains a new campaign, a new Dynasty Weapon as well as a new set of artifacts. A new hero, a unique building on the adventure map and a companion are also included.

Pirates of the Savage Sea is an adventure pack (DLC) for Might & Magic: Heroes VI.