This standalone expansion, released in 2013 for PC, is a turn-based strategy RPG set in the world of Ashan, playable without the base game. You engage in tactical combat and resource management across two original campaigns focusing on the Dark Elves (Dungeon) and Necromancers (Necropolis). It deepens the lore by exploring pivotal, darker moments in history, allowing players to define the fate of these underground factions.
The expansion recounts two original campaigns that explore Ashan’s shadowed history. The narrative centers on the fate of an underground people and the struggle to preserve the dying cult dedicated to the Spider Queen. Players will directly influence the destinies of two specific, legendary factions:
The atmosphere leans into darker themes, exploring the consequences of past heroic deeds and the struggles faced by those living beneath the surface world.
As a turn-based strategy role-playing game (TBS/RPG hybrid), the core mechanics remain rooted in exploration, resource management, hero progression, and tactical combat. However, this expansion introduces content specifically tailored to the two featured factions, offering unique units, abilities, and strategic approaches compared to the base game's roster.
The primary additions are the two new, interwoven campaigns that flesh out the lore surrounding the Dark Elves and Necromancers. While retaining the established strategic framework of the parent game, the focus shifts entirely to mastering the specific strengths and weaknesses of these two distinct groups. Players will experience the world through their perspectives, making strategic choices that impact their survival in a world that has moved on from the events of the previous story.
Being a standalone product, it provides immediate access to its content. While it builds upon the established world and mechanics of *Might & Magic: Heroes VI*, its scope is defined by its two dedicated campaigns, offering a focused narrative experience rather than a massive overhaul or addition of entirely new core systems found in a full sequel.
The gameplay blends elements of Role-playing (RPG), Strategy, and Turn-based strategy (TBS), requiring players to manage both their heroes' development and large-scale tactical battles on the map.
The content of this game is suitable for persons aged 16 years and over only. It contains: Realistic looking violence This game allows the player to interact with other players ONLINE.