This is the "Jetstream" story DLC for Metal Gear Rising: Revengeance, requiring the base game. Released in 2013, this expansion shifts the focus entirely to the character Samuel 'Jetstream' Rodrigues, offering a separate, dedicated campaign that explores his perspective and motivations. Gameplay retains the high-speed action and precise cutting mechanics of the core title but presents new mission structures tailored to Samuel's unique fighting style, deepening the overall narrative lore without introducing new fundamental systems.
The primary addition is a completely new story campaign centered around Samuel Rodrigues. Players step into the role of this formidable swordsman, experiencing events from his viewpoint rather than that of the main protagonist, Raiden. This means new mission structures, unique environmental encounters tailored to Samuel's abilities, and an expanded understanding of the world's political and technological landscape during that time period.
While it does not introduce new core gameplay mechanics fundamentally different from the base game—retaining the high-speed, precise cutting action—it features combat scenarios designed around Samuel's distinct fighting style and moveset. This offers a fresh challenge for players familiar with the base game's controls.
This is strictly downloadable content that requires the base game, Metal Gear Rising: Revengeance, to access and play. It functions as a separate, linear story arc. While it runs parallel to or intersects with the main plot, it is not a standalone experience. The scope is substantial enough to offer a dedicated, multi-hour campaign, comparable in quality to the mission structure of the original game, but focused solely on this specific character arc.
The narrative centers on Samuel Rodrigues, a character previously encountered as a significant boss. This expansion allows players to explore his background, his personal philosophy regarding conflict, and the events that led him to his confrontation with Raiden. The atmosphere remains intense and action-oriented, consistent with the parent game's tone, but filtered through Samuel's perspective as a skilled mercenary operating within the shadows of the larger conflict.
As of its release structure, this content package is the first story DLC released for the title. It was initially a commercial release but was later made available for free, particularly coinciding with the PC version release where it was included by default.