The LittleBigPlanet 2: Cross-Controller Pack is a DLC expansion for LittleBigPlanet 2, released in 2012 for the PlayStation 3. This content requires the base game and introduces a new adventure where Sackboy joins Space Pirates seeking cosmic treasure. Its core gameplay loop focuses on platforming and puzzle-solving, uniquely integrating mechanics that specifically utilize the PS Vita's features, such as its touch screen, to overcome obstacles within the PS3 environment, demanding cross-device coordination.
The primary addition is a new story campaign where players navigate environments themed around deep space exploration. This adventure is designed specifically to leverage the unique capabilities of the PlayStation Vita system, integrating its features directly into the gameplay experience.
While this DLC does not introduce new primary playable characters beyond Sackboy, it focuses heavily on introducing new obstacles and puzzle mechanics that necessitate interaction with the companion hardware.
The defining feature of this content is the Cross-Controller functionality. This mechanic requires players to utilize the PlayStation Vita as an auxiliary controller to solve puzzles and overcome challenges within the LittleBigPlanet 2 environment. This integration means that certain obstacles can only be cleared by using the Vita's specific input methods, such as its touch screen or motion sensors, in conjunction with the main PS3 gameplay.
This system effectively creates specialized puzzle segments that demand coordination between the two devices, offering a distinct gameplay loop separate from the standard platforming and creation tools found in the main game.
As DLC, this content is not standalone; it seamlessly integrates into the existing LittleBigPlanet 2 ecosystem. Players access the new levels and story through the main game's structure. The new tools and mechanics introduced are primarily focused on completing this specific adventure, rather than offering a massive expansion comparable in size to the original game's campaign.
The experience shifts from pure platforming and creation to a hybrid puzzle adventure that tests the player's ability to manage inputs across two separate pieces of hardware simultaneously. The scope is focused on delivering a dedicated, short-form adventure that showcases this cross-platform interaction.
This content is exclusive to the PlayStation 3 platform. As it was released in late 2012, it represents a specific, hardware-focused addition to the title's lifecycle. No further official expansions or content updates have been released for this specific pack since its introduction.