Final Fantasy XIV: Endwalker is the fourth major expansion for the MMORPG, raising the level cap to 90 and concluding the decade-long Hydaelyn–Zodiark story arc. You will explore vast new zones and face the "Final Days" calamity, journeying to the stars to find a resolution. This content introduces two new classes, Sage and Reaper, significantly enhancing the core role-playing experience. It requires the base game, *Final Fantasy XIV Online*, to play.
This expansion is substantial, offering content comparable in scope and depth to previous major releases for the base game. It is not a standalone title; access requires ownership of the base game, Final Fantasy XIV Online, and the preceding expansions.
The narrative thrust involves the Warrior of Light and the Scions of the Seventh Dawn returning home only to face an even greater threat: the "Final Days." This impending doom is described as a calamity potentially signaling the end of life on the Source world. Players are tasked with journeying beyond their known world, even venturing "to the very stars above," to confront this ultimate despair.
A core element of this update involves the introduction of two entirely new playable jobs, which offer fresh combat styles and roles within the game's established party structure:
Beyond the new jobs, the level cap increase to 90 necessitates progression through new dungeons, trials, and raids designed around these higher statistics and abilities. While the core gameplay loop of questing, crafting, gathering, and instanced combat remains, the introduction of new systems and adjustments to existing combat mechanics accompany the level increase.
This expansion is available across multiple platforms, ensuring broad accessibility for the player base, including PlayStation 5, PlayStation 4, PC (Microsoft Windows), Mac, and Xbox Series X|S.
As this content concludes the primary narrative arc, it represents a definitive endpoint for that specific storyline. It integrates directly into the existing character progression, meaning players carry over their established characters, gear, and progress into the new level 90 content.
This release is specifically positioned as the finale to the long-running Hydaelyn–Zodiark saga. It focuses on resolving the central conflicts and character arcs that have been developed across the entire history of the game up to this point, providing a definitive conclusion to the primary overarching threat faced by the player and their allies.
The majority of the game's violence is mild or moderate, featuring characters taking part in turn-based battles with little injury detail shown. However, cutscenes feature more graphic and realistic violence. The game includes a scene of implied suicide, in which a character is seen holding a loaded gun to their head. The suicide is not shown, although the character's dead body is subsequently shown, with a blood stained wall also visible. The game features scenes in which characters derive a benefit from smoking a pipe.
Mature themes and violence, online interactivity