This downloadable content (DLC) for the mass transportation simulation *Cities in Motion* requires the base game and expands the experience with historical German settings. Released in 2011, it introduces two new cities, four campaign scenarios spanning ten decades starting in the 1920s, and new German landmarks. The core gameplay loop of route building and management is enhanced by these new historical challenges and environments, offering dedicated content for simulation enthusiasts.
This addition transports players back to the early decades of modern transportation history, specifically focusing on German urban environments. The atmosphere is rooted in historical simulation, challenging players to manage transit systems across ten distinct decades, beginning in the 1920s.
The primary appeal of this DLC lies in the introduction of geographically and historically specific content:
As a DLC, this content seamlessly integrates with the existing mechanics of the parent game, offering new maps and objectives rather than introducing entirely new core gameplay systems.
The core gameplay loop remains focused on building, maintaining, and optimizing public transportation routes (buses, trams, subways, etc.) to meet passenger demand. However, the historical context provided by the four campaign scenarios, spanning from the 1920s onward, implies that players will need to adapt their strategies to the evolving technology, urban layouts, and economic conditions characteristic of German cities across those decades.
This release functions as a substantial content expansion, providing new environments and structured challenges rather than a minor asset pack. It offers dedicated scenarios that leverage the new city maps and historical timelines, extending the replayability for players invested in the simulation aspect of the base game.
As of its release, this package is a standalone DLC for the base game and does not list any further expansions or remakes associated directly with this specific content bundle.