This 1989 arcade Port, available on ZX Spectrum, tasks you as an undercover agent to track and arrest five criminals under a strict time limit. The core gameplay loop involves high-speed vehicular pursuit across the city, requiring you to repeatedly ram the suspect's car until it is disabled, while strictly avoiding collisions with traffic and buildings to conserve precious time. As a port, it delivers the original time-attack chase mechanics.
The atmosphere is one of urgent, time-sensitive law enforcement. Players must navigate city environments in their pursuit vehicle. The primary mechanic revolves around tracking down the designated criminal's car. Once contact is made, the method of apprehension requires sustained physical contact—bumping into the suspect's vehicle repeatedly until it is rendered inoperable.
Success is heavily dependent on efficient driving. Players must avoid collisions with other traffic and static environmental objects, such as buildings. Any crash results in a significant loss of valuable time, adding pressure to the already strict time limit imposed on each apprehension attempt.
As a port to the ZX Spectrum platform, this version brings the essential arcade chase experience to a home system. The value proposition centers on translating the core mechanics of this time-attack, vehicular pursuit gameplay—a hallmark of its genre origins—to this specific hardware architecture.
This specific release currently has no recorded downloadable content (DLC) or expansions. The experience remains focused on the base set of missions and mechanics established at its initial release.
The game was published by Ocean Software, based on the original development by Taito. It became available on the ZX Spectrum starting December 1, 1989.