As a classic arcade racing main game from 1988, you step into the role of police officer Tony Gibson, tasked with high-speed pursuits against fleeing criminals. The core loop demands precise driving under severe time limits; you must reach the target vehicle before time expires, navigating split roads correctly to avoid delays. Once reached, you must ram the car until the suspect is arrested. The game features five short, intense levels, emphasizing quick reflexes and route knowledge over long-form content.
The fundamental loop of this main game revolves around a strict time limit imposed on every mission. At the start of each stage, the player is informed of the target criminal and their vehicle, which is positioned a significant distance ahead. The primary task is to navigate the roads and reach the criminal before the initial time limit expires. If the player crashes repeatedly or fails to maintain adequate speed, the target will escape, resulting in mission failure.
A critical element of the gameplay involves dynamic road layouts designed to test navigation skills. At various points during the pursuit, the road will split, requiring the player to make the correct directional choice to stay on the optimal path. Taking the wrong turn will add valuable time to the pursuit duration, potentially leading to the target escaping.
Once the player successfully reaches the criminal's vehicle, the time limit is temporarily extended, initiating the apprehension phase. The player must then ram the target vehicle a specific number of times until the criminal is forced to stop and is subsequently arrested. This mechanic shifts the focus from pure racing to aggressive contact management.
The atmosphere is one of immediate, urgent police action. Communication is established via radio, notably featuring frequencies in the 144.X Mhz range, which references the 2-meter amateur radio band. While superficially sharing the perspective of contemporary racing titles from that era, this title featured technical advancements in its presentation of perspective, track elevation changes, including hills, and the aforementioned track splits.
This title was made available across numerous platforms, including the original Arcade cabinet, Commodore 64/128/MAX, ZX Spectrum, Amiga, Amstrad CPC, Atari ST/STE, Sharp X68000, and FM Towns. As a main game from its era, there are currently no officially listed DLCs or expansions available for this release.
Due to the extremely tight time constraints—both the initial pursuit window and the subsequent time extension granted upon reaching the target are often just 60 seconds each—a single successful run through all five levels is quite brief. A player capable of finishing the game on one credit can expect at most ten minutes of continuous, high-intensity gameplay. This structure emphasizes short, skill-based bursts of driving action.

As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again.

As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again.

As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again.

The fastest, most thrilling, 3D driving game yet! Take the wheel of your turbo-charged Porsche as you and your partner go in pursuit of dangerous criminals all driving an evil array of souped-up roadsters. TURBO BOOST! Need to catch up in a hurry? Well, just one press of your Turbo Button will leave your eyes in the back of your head! Barrelling through the city streets, along the roughest of dirt tracks and through busy tunnels - if you can hold the line!

As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again.

As an undercover agent of Chase Headquarters, your job is to patrol the streets and track down five criminals. You are given a mission briefing before you start which gives information on the suspect and what car they drive. Then you drive across the city without crashing into other cars, and catch up with the criminal's car. To arrest the suspects, you must keep bumping into their car until it is no longer functional. And you have to do this under a strict time limit. You can't afford to crash into cars or buildings or you waste time getting on the road again.