《Thief Gold》是一款於一九九九年發行的擴充版潛行遊戲,玩家扮演訓練有素的盜賊 Garrett,在陰暗的城市中執行任務。此遊戲的獨特之處在於其開創性的光影與聲音機制,環境表面會產生不同噪音,而陰影則是隱藏的關鍵。作為擴充版本,它包含了原版所有關卡並新增了三項銜接故事線的新任務,提供高度自由度的非腳本化關卡設計,玩家可依難度調整目標與路徑,強調利用環境聲音干擾敵人,是注重潛行模擬的冒險體驗。
","tokens":{"input":2440,"output":142,"total":2582}}本作確立了潛入遊戲的數個開創性機制。遊戲的核心圍繞著對光線與聲音的創新運用。不同的地面材質在移動時會產生不同程度的噪音,這使得謹慎的步伐成為成功的關鍵。同樣地,陰影不僅是視覺元素,更是保持隱蔽的主要工具。
\n\n遊戲為玩家提供了極大的自由度來執行任務。雖然安靜制服敵人通常是首選,但公開戰鬥也是選項之一,儘管鑑於主角在正面衝突中的脆弱性,這種方式通常不被推薦。遊戲設計強調玩家的選擇,其關卡設計是非腳本化的,任務目標和可行的路徑會根據所選的難度設定而有所不同,這為遊戲帶來了重複遊玩的價值。
\n\n對環境回饋的整合是本作的標誌性特徵。聲音不僅是偵測敵人接近程度的警報系統,它還可以被玩家主動利用。玩家可以使用投擲物製造聽覺干擾,將守衛引離預定的進入點或巡邏路線。這種對感官管理的專注,而非單純依賴戰鬥,定義了這款冒險模擬遊戲的本質。
\n\n此特定版本是一個內容完備的套裝包。它囊括了原始遊戲的全部內容,並透過增加三項深化敘事背景的新任務來進行強化。由於內容已包含在此擴展版本中,因此沒有獨立的 DLC 或其他可下載內容發行。
\n\n故事背景設定在一個黑暗、殘酷的都市環境中。隨著 Garrett 深入城市的地下社會,玩家將體驗到濃厚的陰謀氛圍,在追尋戰利品的過程中遭遇各種派系與危險。遊戲場景變化多端,要求玩家適應從古老廢墟到奢華宅邸等不同建築結構帶來的挑戰。
\n\n遊戲透過難度分級提供了動態的重玩潛力。較高的難度通常對玩家的表現提出更嚴格的要求,可能會改變任務目標或限制可用的工具,從而鼓勵玩家精通核心的潛行機制。
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The Black Parade is an unofficial expansion for Thief Gold and a love letter to Thief: The Dark Project. Shadows and silence are your allies. Light is your enemy. Stealth and cunning are your tools. And the riches of others are yours for the taking.

Originally released as part of the Thief: The Dark Project 20th Anniversary Contest, The Scarlet Cascabel (v2) is an improved version of the original fan maps that adds new content and applies many gameplay fixes


Things could potentially get messy tonight. I was on my way back home when some tough boys ambushed me. They weren't looking for money or anything, they just wanted to kill me right there in the street. Fortunately, I managed to run away unscathed, but these guys are still looking for me. I've managed to piece together something from rumours and hearsays; turns out Messer Beric, an usurer I've done jobs for in the past, sold me out to Raputo, one of the City Wardens, in order to prove that he'll be loyal and pay his tributes. Apparently, Beric's business collapsed with DeWall's demise, and now he seeks the protection of Raputo. Not to mention, Beric's business was run right under Raputo's nose, but he was protected by DeWall at that time. In exchange for his 'good work', Beric received a priceless necklace as a reward, and keeps it stashed in his crumbling castle in Newmarket. Now is time for some sweet revenge; I am going to steal Beric's necklace and humiliate him; that'll teach him never to double-cross me. I should also steal some valuables along the way, just to show Raputo how I deal with his reckless threats. Raputo doesn't like independents operating within his turf, so I'll make sure to plunder the neighbourhood. I got to be careful, though. With DeWall's downfall, The City became more dangerous than ever. Thugs and assassins are on the loose in the dark, and lawmen and Hammerites prowl the streets in search of heretics and criminals alike. Cragscleft has never been so full.