Hearthstone er et raskt, turbasert strategikortspill satt i Warcraft-universet, lansert i 2014. Du bygger kortstokker og kjemper mot andre spillere ved å bruke helteevner og kort for å kaste trylleformler og tilkalle skapninger. Spillet er lett å lære, men har dyp taktisk kompleksitet. Kjernemekanikken dreier seg om ressursstyring (Mana) og å utnytte synergien mellom de hundrevis av kortene du kan vinne, lage eller kjøpe. Spillet oppdateres kontinuerlig med store utvidelser som endrer metaen, og er tilgjengelig på PC, Mac, iOS og Android.
","tokens":{"input":2528,"output":171,"total":2699}}Spillrunden dreier seg om å konstruere og finjustere kortstokker, administrere ressurser og utføre taktiske manøvrer i én-mot-én-kamper. Hver tur får spillerne ett Mana-krystall, som fungerer som den primære ressursen for å spille kort. Kortene deles inn i flere kategorier: Minions, som er tilkalte skapninger som angriper og forsvarer; Spells (Trylleformler), som gir umiddelbare effekter; og Weapons (Våpen), som lar helten angripe direkte. Målet er å utnytte synergien mellom kortene for å kontrollere spillebrettet og overvelde motstanderen.
\n\nKampene er strukturert rundt heltene selv. Hver helteklasse har et distinkt sett med klasse-spesifikke kort og en unik Helteevne som kan brukes én gang per tur. Å mestre styrkene og svakhetene til disse ulike heltearketypeene er sentralt i konkurransedyktig spill.
\n\nEt definerende trekk er den konstante utviklingen av kortbasen. Selv om kjerne-reglene forblir konsistente, mottar spillet betydelige oppdateringer gjennom en rekke utvidelser. Dette sikrer at meta-spillet forblir dynamisk og krever at spillere kontinuerlig tilpasser strategiene sine. Spillet tilbyr robust innhold for én spiller i tillegg til hovedfokuset på spiller-mot-spiller (PvP).
\n\nSpillere kan teste kortstokk-byggingsferdighetene sine mot AI-styrte versjoner av kjente karakterer fra settingen i treningsmodus, noe som tillater finjustering av ferdigheter før man går inn i konkurransedyktig matchmaking.
\n\nEngasjementet drives av samlingsadministrasjon og konkurransedyktig rangering. Spillere skaffer nye kort gjennom oppnåelser i spillet, crafting (håndverk) eller direkte kjøp. Samlingen vokser stadig, og tilbyr hundrevis av kort å vinne eller lage, noe som direkte påvirker kortstokkenes levedyktighet. Spillere kan utfordre andre på tvers av ulike ferdighetsnivåer på nettverket, noe som gir en kontinuerlig stige av progresjon og konkurransemål.
\n\nDenne tittelen er tilgjengelig på flere plattformer, noe som muliggjør kryssspill mellom brukere på PC (Microsoft Windows), Mac, iOS og Android-enheter. Når det gjelder tilleggsinnhold, er grunnspillet gratis å starte, men dets levetid støttes utelukkende gjennom de mange utvidelsene.
","tokens":{"input":2720,"output":866,"total":3586}}The content of this game is suitable for persons aged 7 years and over only. It contains: Pictures or sounds likely to be scary to young children. This game allows the player to interact with other players ONLINE.

Cataclysm is Hearthstone's 32nd expansion, featuring 135 new collectible cards released on March 17, 2026. This expansion continues the story of Across the Timeways, where Murozond refused to accept the defeat from Chromie, smashing the Hourglass of Time and opening a portal to a nightmare timeline where Deathwing never fell.

Across the Timeways is Hearthstone's 31st expansion, featuring 145 new collectible cards released on November 4, 2025. In this expansion, players travel with Chromie through alternate realities to recruit Legendary Warcraft heroes. Across the Timeways introduces two new keywords: Rewind and Fabled. Cards with Rewind can be replayed an additional time for a potentially different outcome. Legendary Fabled cards include 2 additional cards with them in players' decks during deckbuilding.

The Lost City of Un'Goro is Hearthstone's 30th expansion, set to release as the second expansion of 2025. This expansion is stylized as the first-ever sequel expansion, following the events of Journey to Un'Goro. Players join Elise on a hunt for a mythical, lost Tortollan city.

Into the Emerald Dream is Hearthstone's 29th expansion, set to release as the first expansion of 2025. This expansion explores the Emerald Dream, as the battle between the Old Gods and the Druids of the Emerald Dream decides the fate of the World Tree.

Long ago, the distant planet Argus was attacked by the demonic Burning Legion. While most of Argus gave in to unholy promises of power, some brave souls escaped to the stars. These “exiled ones” now call themselves Draenei, and they need you to help them find a new home. Pilot your own Starship and explore the vastness between worlds in The Great Dark Beyond!


The genius inventor and toymaker, Whizbang, has opened the doors of his workshop to the public! He’s got plushies, action figures, wind-up toys, Miniatures, and more. Find your new favorite toy, or build it yourself, here in Whizbang’s Workshop!

The Bloodrock Mining Company found powerful Azerite in the Badlands. They’re digging deep and bleeding the land dry, disrupting the Badlands and awakening slumbering elementals! Now mysterious outlaws are riding into town to set things right. Tumbleweeds roll by and high noon looms. Grab your horse and your hat, it’s nearly time for a Showdown in the Badlands

Hearthstone: Titans is the 24th major expansion to Hearthstone, introducing powerful Titans, Legendary Keepers and upgradeable Forge cards. "Titans" introduces 145 new cards to Hearthstone, with the titular Titans being the most important ones.

Book of Mercenaries is a single-player game mode first released on April 6, 2021 with new chapters releasing until March 17, 2022. It uses a classic linear adventure format with an appearance similar to Dungeon Run screen. Like Book of Heroes, Book of Mercenaries is about telling the journeys and stories, but the main characters are mercenaries, who were first introduced in Forged in the Barrens as legendary cards and unique to Hearthstone. Like Book of Heroes, Book of Mercenaries featured a chapter for each of the ten classes that existed before Patch 25.0.0.158725, for a total of 80 missions or bosses. It is completely free to play and available to everyone. Additionally, completing a class's story rewards the player a corresponding class pack.

Forged in the Barrens will launch worldwide with 135 new collectible cards! Set in the dusty savannah territory of the Barrens, a literal crossroads where tauren, troll, and orc adventurers gather to prove their worth. Mercenaries of old and newcomers alike train for an upcoming conflict with the Alliance. This set introduced the new keyword, Frenzy, which causes a minion to do something the first time it takes damage as long as it survived the attack. Additionally, it added seven Spell schools to the game; Arcane, Fel, Fire, Frost, Holy, Nature, and Shadow. This applies to new spells but also old ones, opening up many new synergies.

Book of Heroes is a single-player game mode first released on September 15, 2020. It uses a classic linear adventure format with an appearance similar to Dungeon Run screen. Book of Heroes is about telling the journeys and stories of heroes, such as the ones who represent the classes in Hearthstone, like Jaina Proudmoore. Most of the stories told in this game mode are based on canonical stories of World of Warcraft. Book of Heroes features a chapter for each of the ten classes before Patch 25.0.0.158725, as well as Ambassador Faelin, for a total of 100 unique missions or bosses. It is completely free to play and available to everyone. Additionally, completing a story rewards the player with a corresponding class pack, a special card back, or another type of card pack.

Scholomance Academy is Hearthstone's fifteenth expansion, featuring 135 new collectible cards. Set in the magical school of Scholomance, run by headmaster Kel'Thuzad at a time before he became an evil lich, the expansion sees aspiring young champions of every class studying in this prestigious academy. However, beneath the halls of Scholomance in a secret chamber lies an evil cult. Scholomance Academy introduces the new Spellburst keyword, an effect that triggers the first time you cast a spell with the minion on board. It also adds dual-class cards, double majors that can be used by either class and combines themes and mechanics from both.

Beyond the Dark Portal, the shattered world of Outland awaits, recently conquered by the Rusted Legion who left a desolate wasteland in their wake. Now, the denizens scavenge to survive in the ashes of their once-thriving world. The Black Temple stands as the last bastion of civilization in the war-torn realm, where the self-proclaimed lord of Outland, Illidan Stormrage, and his army of Demon Hunters fight to take back their world. Join the fight with 135 new cards, new Imprisoned Demons and Prime Legendary cards, and, for the first time, Demon Hunter class cards in Hearthstone's newest expansion, Ashes of Outland!

Galakrond, the father of all dragonkind, has awoken… and he HUNGERS! As the brave heroes of the League of Explorers clash with the villainous League of E.V.I.L. in the skies above, which side will you choose in this epic conclusion to the year-long story?

Battlegrounds is a game mode where eight players face off in 1v1 rounds, with the goal to be the last player standing. Each round consists of two phases. The Recruit Phase lets players purchase and sell minions, upgrade the tavern, use their hero power, and rearrange their minions' attack order. Combat Phase has minions automatically attacking the opponents' until one player (or both) has no minions remaining, at which point the victor attacks the loser. Battlegrounds is significantly different from all other constructed play modes in Hearthstone, featuring completely different mechanics from anything previously seen. There is no mana: instead, the only resource is Coins (similar to the Bartender Bob, Bartendotron, and Bazaar Bob encounters from previous Single-player adventures). All minions cost 3 Coins, with the power of minions instead dictated by their Tavern Tier, shown in the usual place of mana on the card interface. This is a purple square on the upper-left with 1-6 (occasionally 7) gold stars. Minions do not attack the opponent directly - rather, surviving minions add Tavern Tier to the hero's attack once the round is over.

Saviors of Uldum is Hearthstone's twelfth expansion. Featuring 135 new collectible cards, it was released on August 6, 2019. Following the League of E.V.I.L.'s successful theft of the magical city of Dalaran, the nefarious evil-doers have turned to the land of Uldum, a place of vast deserts and ancient secrets. While the villains' ultimate goals are still a mystery, all is not lost: the brave League of Explorers−Reno Jackson, Elise Starseeker, Brann Bronzebeard, and Sir Finley Mrrgglton−have returned to save the world from Arch-Villain Rafaam and his cohorts.

Here’s a glimpse at what devious new mechanics and Keywords the League of E.V.I.L is introducing with the Rise of Shadows expansion: New Minions: Lackeys – Generated by EVIL cards, Lackeys are 1/1 minions that, while lacking in terms of raw stats, have powerful Battlecry effects. New Spells: Schemes – Schemes are powerful spells that become even more powerful the longer they stay in your hand. New Keyword: Twinspell - Twinspells are spells that, once cast, create a copy of themselves in your hand to be used whenever you like. Familiar Mechanics, Revisited - The fiendish villains of former expansions have snuck a few familiar tricks up their sleeves – a small collection of forbidden, OMEGA, treasure, and repeatable cards have been brought back for Rise of Shadows.

Rastakhan, king of the Zandalari, ruler of the great troll empire, is calling on trolls from all over Azeroth: come witness the greatest contest of skill, strength, and cunning the world has ever seen. You best bring your finest deck and your boldest plays when you join the rumble. The winner takes all; the loser? Finished.

Can you feel it? That electric tension on the wind, the reek of ozone and Khorium, the distant rumble of explosions; there’s science in the air! Word around the inn is that Dr. Boom has returned to his secret laboratory in the Netherstorm. No one knows exactly what the mad genius will unleash, but a lot of very, VERY strange cards have found their way into decks around here lately: mechanical amalgamations, eerie crystals, revolting, lab-grown monstrosities… the good doctor and his esteemed colleagues are working on something big! Time to venture into the Netherstorm, find the lab, and uncover what these maniacs are up to.
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