Ce jeu d'action-aventure et survival horror, sorti en 1998, vous plonge dans Raccoon City infestée par le T-Virus. Vous choisissez entre Leon S. Kennedy, officier débutant, ou Claire Redfield, étudiante, pour survivre dans la ville. Le gameplay alterne entre gestion de ressources, résolution d'énigmes et combats, le tout présenté avec des personnages 3D sur des décors pré-rendus et des angles de caméra fixes qui accentuent la tension. Le choix du personnage modifie légèrement les rencontres et l'arsenal disponible, offrant une rejouabilité centrée sur la survie.
","tokens":{"input":2370,"output":141,"total":2511}}Le jeu utilise un style de présentation distinctif, mariant des personnages modélisés en 3D polygonale se déplaçant sur des arrière-plans pré-rendus en deux dimensions. L'action est observée à travers une variété d'angles de caméra fixes et cinématiques qui changent en fonction de l'environnement, ce qui accentue la tension et limite le champ de vision immédiat du joueur.
\n\nEn tant que jeu principal de la série, la boucle de gameplay centrale met l'accent sur la gestion des ressources, l'exploration et la résolution d'énigmes, en parallèle des affrontements. Vous devez gérer avec soin les munitions et les objets de soin limités tout en explorant des environnements souvent claustrophobes, comme le commissariat de police de Raccoon City.
\n\nUne caractéristique essentielle de ce titre est le choix entre les deux personnages principaux. Bien que Leon et Claire commencent le même scénario initial, leurs parties ne sont pas identiques. Les joueurs découvriront des différences dans l'armement spécifique qu'ils acquièrent et les personnages non-joueurs qu'ils rencontrent, offrant ainsi une rejouabilité et des perspectives distinctes sur la catastrophe qui se déroule.
\n\nL'atmosphère est centrale à l'expérience. Les angles de caméra fixes et le rythme délibéré forcent les joueurs à affronter les menaces de manière stratégique plutôt que par une action constante. Le succès repose sur la résolution d'énigmes environnementales qui nécessitent souvent de revenir sur ses pas et d'utiliser des objets spécifiques trouvés dans l'environnement, fusionnant ainsi les éléments d'aventure avec les mécaniques de tir de survie.
\n\nCe titre est présenté comme l'expérience de base. Il n'y a pas de contenu téléchargeable ou d'extensions officiellement publiées associées à cette version spécifique du jeu. Le jeu est disponible sur de multiples plateformes, incluant le PC (Microsoft Windows), le Dreamcast, la PlayStation 3, la Nintendo GameCube, la PlayStation Portable, ainsi que la console PlayStation originale.
","tokens":{"input":2562,"output":722,"total":3284}}Medium level animated violence, Horror theme

A new Resident Evil 2 (1998) SourceNext mod that takes place during the first days of the Raccoon City outbreak. Playing as Kevin from the Outbreak series, you'll have to resist inside and outside the RPD, managing the few resources at your disposal and making sure that survivors don't die. For this, there will be new gameplay mechanics, and you'll have to choose carefully what you want to do, leaving room for dozens of outcomes. Not only your actions will affect the course of the story, but also the moment in which you do them, as there is an internal timer.

Mortal Night is a mod for Resident Evil 2 Sourcenext that adds a completely new story and radically changes the gameplay by adding new mechanics. The latest version, REbirth edition, is no longer standalone, but it enhances the experience even more and brings you the possibility of playing in areas from other classic Resident Evil titles. Now randomization has been included, which means that items, enemies, door locks and cutscenes will vary (slightly or greatly) every time you start a new playthrough. In addition to this, the order in which you go to the different areas and the choices you make will also affect the story and gameplay. "Replayable" is the perfect adjective for this mod. This is a must-play for any fan of classic Resident Evil games. Right now only the first episode (2-3 hours long) is available for this updated version, but episodes 2 and 3 are being worked on, and they will bring even more novelties.

A port of Resident Evil 2, enhanced with up-rendering, rewind, quick save, and custom video filters. Resident Evil 2 is a sequel to the first Resident Evil title. Like the previous game in the series, Resident Evil 2 is a 3D action-adventure using three-dimensional polygon characters over two-dimensional pre-rendered backgrounds, with the action viewed through a variety of cinematic fixed camera angles in each room. Players can choose to play as one of two possible characters; each goes through the same initial scenario but with differences in the type of weaponry they find and the people they meet along the way.

Resident Evil 2 remastered to be fully playable on modern PCs by Capcom and GOG. Command Leon S. Kennedy, a rookie cop who stumbles onto the carnage reporting for his first duty, or play as Claire Redfield, desperately searching for her missing brother. Cutting edge 3-D accelerated graphics that create a terrifying, photo-realistic experience.



Sequel to the mod to the original Kendo's Cut, this time following Claire as she deals with the ramifications of Robert Kendo surviving the zombie attack on his gun store.

From the creator of Mortal Night and director of the upcoming During the Storm, comes an increasingly maddenning and hilarious adventure for Resident Evil 2 that answers the following question: What would have happened if Robert Kendo had survived the gunshop attack and then followed Leon in his descent into darkness?


Resident Evil 2 - Marvin's Mod (Desperate Times) is a brand new game mod which tells the story of Marvin Branagh before his final moments in Resident Evil 2.

Time to re-experience this classic survival-horror game with Machine Learning upscaled backgrounds, seamless masks and many other small improvements in this all-in-one texture pack

Biohazard RE: 2 - Z Version is the uncensored edition of the Resident Evil 2 remake exclusive to Japan. It features more graphic violence and intense gore compared to the standard Japanese version, delivering a more visceral and authentic horror experience.

Resident Evil 2 is a remake of 1998's Resident Evil 2. The game was not developed with the intent of improving the original, but rather a reimagining of the original story with redesigned maps, characters and story elements. Gameplay mechanics are more similar to Resident Evil 7: Biohazard though with the use of an over-the-shoulder camera.

The Nintendo 64 port of Resident Evil 2 was a very faithful port, with most of the changes being related to the overall cutscene quality, due to storage constraints, and the EX-Files.

A port for Tiger Handheld device.

The Game.Com edition of Resident Evil 2 follows much the same structure and story of its console counterpart. This version has the player control Leon by positioning him in the direction he needs to go and by having him move forward whilst engaging zombies. Leon can only be moved over three horizontal planes as in a 2D game with a side view, but with a pseudo 3D effect. Each non-scrolling location holds different zombies and once they are dead Leon moves to a new screen. He has access to an inventory to cycle between weapons. There is support for options such as touchscreen inventory menus, in addition to the game keeping track of the time the player has spent with the game.

First re-release of Resident Evil 2, the Dual Shock Ver. incorporated support for the PlayStation's DualShock analog controller and vibration functions. Also included is a new unlockable mini-game called "Extreme Battle" and a "Rookie" mode, which allows the player to start the main story with a powerful weapon with infinite ammo.