Bubble Bobble, jeu d'arcade classique de 1986, vous place dans la peau des dragons jumeaux Bub ou Bob. Ce jeu mêle plateforme et puzzle : vous devez capturer les ennemis dans des bulles, puis les éclater pour les vaincre. Les bulles servent aussi de plateformes temporaires. Viser des combos en éclatant plusieurs bulles à la fois génère des bonus alimentaires pour des points. La communauté apprécie son gameplay coopératif et son défi de score, bien que les versions récentes se concentrent sur la préservation de cette formule arcade pure.
","tokens":{"input":2504,"output":130,"total":2634}}L'interaction principale consiste à souffler des bulles pour piéger les adversaires. Une fois qu'un ennemi est enfermé dans une bulle, le joueur doit la faire éclater, généralement en la touchant avec son dos hérissé, pour vaincre l'ennemi. Cette action est essentielle pour la progression dans le niveau.
\n\nUn élément stratégique notable concerne l'éclatement simultané de plusieurs bulles piégées. Lorsque plusieurs bulles éclatent en même temps, elles libèrent divers objets alimentaires qui augmentent le score du joueur. La valeur de ces objets augmente en fonction du nombre d'ennemis vaincus en coordination, offrant un lien direct entre l'action coordonnée et l'accumulation de points, ce qui peut également permettre de gagner des vies supplémentaires.
\n\nLes bulles possèdent une double fonction. Elles flottent vers le haut pendant une durée limitée avant d'éclater naturellement. Durant cette phase de flottaison, ces bulles peuvent être utilisées comme des plateformes temporaires, offrant aux joueurs l'accès à des zones plus élevées ou autrement inaccessibles de la configuration du niveau.
\n\nPour passer au niveau suivant, il est impératif d'éliminer la totalité des ennemis présents sur l'écran actuel. Cependant, le jeu intègre plusieurs mécanismes conçus pour augmenter la pression au fil du temps.
\n\nLes ennemis peuvent devenir \"enragés\" — signalés par un changement de couleur — et se déplacer beaucoup plus rapidement s'ils sont le dernier ennemi restant, s'ils s'échappent d'une bulle sans être vaincus, ou si le joueur passe trop de temps sur le niveau. De plus, après l'expiration d'un certain délai, un ennemi invincible supplémentaire apparaît pour chaque joueur, les poursuivant activement en utilisant uniquement des mouvements verticaux et horizontaux jusqu'à ce qu'une vie soit perdue.
\n\nL'attrait distinctif réside dans la combinaison d'un platforming précis avec l'utilisation tactique des mécanismes de piégeage. Réussir à enchaîner les défaites d'ennemis via des explosions de bulles simultanées pour maximiser le score grâce aux cascades de nourriture est une caractéristique déterminante de la boucle de jeu. Le contact avec les ennemis ou leurs projectiles entraîne la perte d'une vie.
\n\nEn tant que jeu principal lancé à l'origine sur les plateformes d'Arcade, cette expérience classique n'a pas de contenu téléchargeable (DLC) ou d'extensions officiellement listés pour la version de base. Le jeu bénéficie de plusieurs remakes et remasters disponibles sur d'autres plateformes, témoignant de sa longévité.
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Arcade Archives: Bubble Bobble is a port of the action game Bubble Bobble. Players control the twin Bubble Dragons that are called Bubblun and Bobblun, and travel through one hundred different stages. The game became popular and led to a long series of sequels and spin-offs. The main goal of the game is to rescue their girlfriends from the Cave of Monsters.

The “Bubble Bobble: Lost Cave” Project aims to create a new experience for every lover of the classic Bubble Bobble arcade game, designed by Fukio “MTJ” Mitsuji and crew back in 1986. The aim is to provide the original Bubble Bobble coin-op with a whole hundred of different levels. Gameplay-wise, the game is going to retain all the mechanics of the original, but Bubblun and Bobblun will have to face a 100 challenging new stages.

Bubble Bobble Plus! is a remake of the original Bubble Bobble released for WiiWare.


No one has ever been able to say just why Bubble Bobble is so much fun, but its mixture of cute baby dinosaurs, candy, and bubbles should give those new to the game an idea. Battle your way through over 100 levels of frantic bubble mayhem. Capture your enemies in bubbles then pop them with your spiky back to clear each stage. Find your way to the bottom of the 100-level cave and save a damsel in distress. Fortunately, if you've never experienced the glee for yourself, all of those elements are back in force in Bubble Bobble Old & New for Game Boy Advance. The game closely follows the original Bubble Bobble arcade classic, but splices together two gaming generations while employing the same graphics and gameplay structure as the original. It also took inspiration from the sequel, Rainbow Islands released in 1989.

Classic Bubble Bobble is a remake of the original Bubble Bobble on the Game Boy Color platform.

Miss Bubble II is an adult bootleg/hack of "Bubble Bobble". It features 100 single screen levels with photographic semi-nude images for backgrounds. The background changes every three levels. The player takes on the role of one of two yellow and green colored mice. Armed only with the ability to blow bubbles and jump, the objective is to trap and kill all of your enemies within the bubbles to advance to the next stage. The bubbles can also be used as temporary platforms, to help the mice reach previously inaccessible areas of a level. If a player is touched by an enemy then the player dies. Any trapped enemies who are not killed quickly enough will turn red and escape their bubble prison. These angry enemies are much faster than before, making them harder to kill. Enemies also become angry if players are taking too long to complete a level. Defeated enemies are turned into bonus fruit items that can be collected for points. On many levels, special bubbles appear such as water filled bubbles appear. These can be burst by players to release their contents and destroy enemies. The water bubble releases a torrent of water that will quickly flow down the platforms to the bottom of the screen. Any enemies caught in the flow are killed. Bubbles containing letters also appear. The aim is to collect the letters needed to spell the word along the side of the screen. Once the player loses all of his lives the game is over. Upon continuing, all remaining enemies return to their un-angered forms.

Bubble Bobble is a platform game, with each level being a single screen. The enemies must be cleared from a level to go to the next one. With one player controlling Bub and the other controlling Bob, the player can jump and collect items for points (such as fruit). The real power Bub and Bob have however is the ability to blow bubbles. These bubbles can be as platforms to leap on, or to trap enemies. Enemies trapped in a bubble must be popped by jumping into them, wherein they'll turn to fruit. Additionally, power-ups sometimes float by in bubbles. They include lightning, which flies out horizontally at enemies, and water, which drags the player and enemies straight down flowing over platforms. Taking too long to complete any level will summon Baron Von Blubba, who will float around the screen trying to destroy the player.


The Sharp X68000 port of Bubble Bobble was developed by Dempa with MTJ's direct supervision. This version includes a hidden minigame called Sybubblun, which features an original set of very difficult levels, with the whole game being given a visual motif to resemble the Arcade game Syvalion.



Bubble Bobble 2 is a hack for the Amstrad CPC port of Bubble Bobble by someone going by U.W. representing Saturn-Soft a made up developer name. The game is the same as the first except you play as the blue dinosaur this time. Oh and the levels are harder! More complex! and sometimes tell you to give up!

This is an enhanced port of the original version for the SEGA Master System/Mark III. The game now has 200 levels, new items like the peacock feather, blue book, and a blue crystal chalice have been added, and there are also 2 new mini-boss fights. The game also has hidden rooms which allows players to rack up bonus points and find items that are needed to see the best ending. The endings themselves have been changed to be a bit more cinematic. Super Bubble Bobble is a mode in the original version that happened after the player beat the original set of levels and had to beat them again with the enemies being swapped around. Beating this would allow the player to see the true ending. This version of the game lacks this mode as the 200 levels are considered one playthrough.





Bubble Bobble is a platform game, with each level being a single screen. The enemies must be cleared from a level to go to the next one. With one player controlling Bub and the other controlling Bob, the player can jump and collect items for points (such as fruit). The real power Bub and Bob have however is the ability to blow bubbles. These bubbles can be as platforms to leap on, or to trap enemies. Enemies trapped in a bubble must be popped by jumping into them, wherein they'll turn to fruit. Additionally, power-ups sometimes float by in bubbles. They include lightning, which flies out horizontally at enemies, and water, which drags the player and enemies straight down flowing over platforms. Taking too long to complete any level will summon Baron Von Blubba, who will float around the screen trying to destroy the player.
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