The most immediate impact comes for Sniper mains. The base ability cooldown has been slashed from 125 seconds down to 90 seconds. This is a massive 28% reduction that drastically increases your uptime on Camouflage, allowing for much more frequent repositioning and high-value target elimination. In a game where being swarmed is the primary cause of death, having your escape and burst tool back that much faster is a literal lifesaver.
Vanguard players are also seeing some love to their sustainability and aggression. The 'Moving Target' perk restoration has been doubled from 5% to 10%, while the 'Retribution' melee damage buff has been bumped to 30%. These changes reinforce the Vanguard's role as a frontline brawler who thrives in the thick of the swarm, rewarding players for staying mobile and aggressive.
On the hardware side, this patch finally addresses a frustrating bottleneck for portable players. The update resolves an issue that caused 100% CPU usage and low FPS on Steamdeck, which should make defending the Imperium on the go a much smoother experience. Additionally, the Heroic version of the Bolt Pistol received a 13% damage strike increase, making it a more viable sidearm for clearing out minoris enemies.
Several critical bug fixes were also deployed, specifically targeting the Techmarine. Perks like 'Counteroffensive Protocols' and 'Able Reload' are now functioning as intended, ensuring that your tactical setups aren't ruined by broken math in the background. Whether you're sniping Tyranid Warriors or grappling into a horde, these balance tweaks make the power fantasy feel just a bit more tuned for the grim darkness of the far future.
