Ubisoft is streamlining the path to pro by introducing a new open ladder system. Instead of the previous four-weekend grind, players will now compete across five open ladder weekends. To keep the pressure manageable while rewarding consistency, only your top three results will count toward qualifying for the Regional Seasonal League. This change is a huge win for squads who might have one off-weekend but still possess the mechanical skill to compete at a high level.
The stakes have also been raised financially. The prize pool has seen a substantial bump to €6,400 per region, per season. Perhaps more importantly for the semi-pro scene, Ubisoft is introducing weekly payouts for the open ladders. This provides immediate incentive for stacks to stay together and keep grinding, even if they aren't at the very top of the leaderboard yet. Notably, this series continues to bridge the gap between platforms, with PC and console players competing in the same ecosystem.
For those who prefer the sidelines or content creation, the update brings more community casting opportunities for the Seasonal League and Finals. It’s a smart move to grow the grassroots scene and give the tournament a more authentic, community-driven feel. If you want to rep the game outside of the server, new Dokkaebi merchandise just hit the Ubisoft Gearshop, featuring the iconic attacker's aesthetic. Whether you're aiming for the prize pool or just want the loot, the next few weeks are looking busy for the Siege community.
