While the game successfully launched its blend of magic and thievery in the shadow-draped streets of Kilcairn, players using non-QWERTY layouts or those requiring specific accessibility setups have been waiting for more flexible control options. The developers noted that this isn't a simple hotfix; the underlying work to decouple actions from fixed keys is significant, which is why this update is taking a bit longer than the initial post-launch tweaks.
For a game that demands the precision of a first-person simulator, being able to optimize your layout is everything. Whether you're trying to time a perfect mantle or quick-slot a magical gadget, the default layout doesn't always fit every playstyle. This upcoming update aims to remove those barriers, ensuring that the friction stays between you and the city guards, not you and your keyboard.
The team is currently targeting a rollout around the first week of June. This shift toward accessibility and player comfort is a strong signal that the studio is listening to the community's most practical needs early in the game's lifecycle. If you've been holding off on your next big heist because of the fixed controls, your window of opportunity is opening soon.
