While the first-person stealth and atmospheric magic of the 1910s setting have landed well, players quickly pointed out the lack of standard PC options. The developer is splitting these fixes into two distinct phases to get the most critical visual adjustments into our hands as quickly as possible.
Update 1 is expected within a matter of days. This patch specifically targets the visual experience and input feel, adding much-needed toggles for motion blur and head/hand bobbing. It will also introduce FOV settings, mouse sensitivity sliders, and FPS limiters—essential tools for anyone trying to maintain precision while sneaking through the shadows of the Thieves' Guild.
Update 2 will follow roughly two weeks later, focusing on a more complex request: full key rebinding. Hickman noted that implementing rebinds is technically heavier than the visual tweaks, but it remains a top priority for accessibility and player comfort. For a game that demands high-stakes coordination in co-op, being able to map your tools and movement to your preference isn't just a luxury; it's a necessity for high-level play.
It is refreshing to see OtherSide Entertainment move this quickly. By actively monitoring Steam reviews and press feedback immediately after the May 20 release, they are addressing the friction points that often prevent a good indie simulator from becoming a great one. If you have been holding off on your heists due to the lack of FOV control or fixed key maps, the wait is almost over.
