The terrestrial landscape is nearly finished, with Mangroves being the final biome to receive a polish pass before the team shifts focus to semi-aquatic environments. However, the biggest structural highlight is the progress on The Dome. This massive landmark is finally being hollowed out, featuring massive main entrances for the island's giants and specialized side paths designed for climbers and smaller creatures to navigate safely.
On the creature front, the Kentrosaurus is entering its final stages. Its new defensive stance isn't just a win for Kentro players; it serves as a mechanical blueprint for how future ceratopsians and spinosaurids will handle combat. Following close behind are the Austroraptor and Oviraptor, both slated for early hands-on testing in the HordeTest soon. The Austroraptor will focus on its niche as a spearfisher, while the Oviraptor brings its unique egg-thief omnivore gameplay to the meta.
How will terrain physics change survival?
Movement is becoming more tactical with the implementation of hillslide physics. Players will now experience realistic momentum loss when sprinting uphill, while descending steep slopes will trigger intentional sliding. This change adds a layer of risk to chases and navigation, as a poorly planned escape down a mountain could leave you vulnerable or injured at the bottom.
Other updates include refinements to the AI for small creatures and the elder system, ensuring the ecosystem feels more reactive as these new playables join the roster.
