If you've spent the last few sessions hiding inside your base while a Hammerhead refused to leave your front door, there's good news. Unknown Worlds has adjusted Hammerhead behavior to be significantly less attracted to Tadpole lights. This change effectively stops these predators from stalking player bases, allowing you to actually leave your habitat without an immediate confrontation.
Resource management is also getting a much-needed balance pass. Finding Silver in the early game has been a common pain point for the community; this patch increases Silver availability in starting biomes while introducing more Troilite nodes for those venturing into the late-game depths. These additions should smooth out the crafting curve and prevent progress stalls.
On the technical side, the dev team has squashed several high-profile bugs. The "infinite oxygen" exploit, while handy for some, has been removed to preserve the intended survival tension. More importantly, the patch addresses critical crashes related to multiplayer disconnects and improves performance for those running on Epic visual settings. Note that you will be prompted to re-accept the updated Terms of Service and Privacy Policy upon your next login, which now includes a clearer opt-out for telemetry data.
- Hammerhead AI no longer fixates on Tadpole lights.
- Increased Silver spawns in early-game areas.
- Late-game Troilite availability boosted.
- Fixed infinite oxygen bug and multiplayer crashes.
- Updated ToS and Privacy Policy requirements.
