Mega Crit is shifting gears with this update, moving from a weekly patch cycle to a bi-weekly cadence. This change is intended to give the team more breathing room for larger features, and v0.105.0 shows exactly what that looks like. The headline change is the removal of the Doormaker; players who had finally figured out that encounter will now have to adapt to the mechanics of Aeonglass in the final stretch of the Spire.
The addition of the Bestiary is a massive win for completionists and strategists alike. Found within the Compendium, it currently provides an outline of the various horrors you've encountered. It is a foundational step for players who want to study enemy patterns and lore without relying on external wikis.
Character Balance and Meta Shifts
This patch isn't just about new content; the meta is getting a significant shake-up. The Silent has seen a nerf to Blade of Ink, while the Regent has received a substantial rework to the Sword Sage path. These changes suggest Mega Crit is looking to rein in some of the more dominant early-access builds while giving underperforming archetypes more utility. Other tweaks include:
- Defect: Various card adjustments to improve consistency.
- Colorless Cards: Numerical balancing to ensure they remain situational but powerful.
- Multiplayer: Fixes for synchronization issues to keep runs stable.
For those playing on Steam Deck or using a controller, this hotfix also addresses several high-priority crashes that were plaguing the Beta branch. While the shift to bi-weekly updates means we'll wait a bit longer between patches, the depth of these changes proves the extra time is being put to good use. Keep an eye on your deck synergies—the climb just got a lot more interesting.
