Season 4 has officially launched in Skate., introducing the highly anticipated Fingerflips mechanic and a massive new environment known as The Stadium. Alongside the fresh content, Full Circle has deployed Update 0.31.0/1 to address several technical hurdles that have been affecting the player experience.
The addition of Fingerflips is a significant expansion of the game's mechanical depth. This isn't just a cosmetic addition; it introduces a new layer to trick combinations, allowing for more technical lines and creative expression in the sandbox. Pairing this with The Stadium—a dedicated high-performance space—gives players the perfect playground to master these new inputs.
The 0.31.0/1 patch accompanying the season launch focuses heavily on stability and quality of life. Key fixes include resolving store errors that prevented item purchases and fixing achievement tracking that was previously stalled for many users. Most importantly for the creative community, the developers have addressed several triggers for crashes and freezes within the Replay Editor, though some work remains.
What is being fixed in the 0.31.0/1 update?
- Stability: Fixed freezes occurring during Replay Editor sessions.
- Progression: Corrected issues where achievements would not trigger properly.
- Economy: Resolved errors preventing successful transactions in the in-game store.
- Audio: Added a selection of new tracks to the soundtrack and the skate.Pass.
While the update is a step forward, the team is still tracking known issues with MP4 exports and specific graphical glitches on AMD GPUs. For those looking to test their skills, the Go Skate Event Weekend is on the horizon, promising more opportunities to engage with the community and show off the new Season 4 gear.
