The most significant change involves how the Battle Bounds behave during the endgame. For crews engaged in prolonged tactical standoffs, the zone will now remain larger for a longer duration, providing much-needed maneuvering space for naval combat. However, to prevent matches from stretching indefinitely, the bounds will eventually shrink to a final zone after the one-hour mark to force a decisive conclusion.
Winning a match is now less stressful thanks to a newly implemented grace period. Previously, crews often felt rushed to grab their hard-earned spoils before being whisked away. The update adds extra time post-victory, allowing winners to collect loot and reach the final portal at a more natural pace. This quality-of-life tweak ensures the satisfaction of a win isn't undercut by a clunky exit mechanic.
On the technical side, this hotfix addresses a frustrating bug where players were getting stuck on infinite loading screens. This issue specifically occurred when crews attempted to surface into a Last Ship Standing battle, effectively barring them from the fight before it even began. With this fix, the transition into combat should be significantly more reliable.
While this is a smaller targeted update, it directly impacts the meta by rewarding better positioning in the final circle and securing the rewards that make the mode worth playing. If you have been avoiding the mode due to the loading bugs, now is the time to dive back in.
