The most significant change in this patch involves the Kormos ghost type. Players had reported that the Kormos was somehow detecting and targeting investigators who were already dead, using both sound and sight cues. This effectively broke the post-death experience and confused the ghost's AI during active hunts. With this hotfix, the Kormos should now correctly ignore the ghosts of players and focus its aggression on those still breathing.
For those who felt like their movement was a bit disjointed, Kinetic Games has resolved the visual stuttering affecting held equipment. Previously, items would jitter or lag behind the player's model while moving, which was particularly distracting in a game that relies so heavily on immersion and precise equipment usage. This fix should make sweeping rooms with a thermo or EMF reader feel much more fluid.
Stability remains a priority for Phasmophobia, and this update also squashes several bugs that were leading to hard game crashes. Whether you are playing on PC or console, the investigative loop should be significantly more reliable now, allowing teams to focus on gathering evidence rather than fighting the game engine.
