Blue Mammoth Games recently identified a bug that was unintentionally inflating Guild Token rewards for smaller or newer guilds. While seeing a massive stack of tokens might have felt like a win, it wasn't intended for the long-term economy of the beta. A fix was implemented to bring these numbers back in line with the intended design, leading to more accurate (and likely smaller) token conversions in the latest update.
The more impactful change for active players involves the "Gain XP" missions. Currently, these missions have been scaling in a way that creates friction for guilds depending on their member count. The upcoming patch is set to rebalance these early-tier objectives, ensuring that the grind feels consistent whether you're in a massive community or a tight-knit squad of legends. This is a crucial move to prevent larger guilds from feeling like they have an unfair mathematical advantage in progression speed.
Competitive players should also take note of a major buff to Guild Duels. To encourage more head-to-head competition, winning these duels will now apply a 25% bonus that actually stacks on top of the member count cap. This means high-performing guilds can push their efficiency beyond standard limits by proving their skill in the arena. It's a smart integration of the game's core combat mechanics into the social progression system, rewarding actual wins rather than just raw playtime.
As with any beta, these tweaks are part of a larger effort to stabilize the social features before a full rollout. Keep an eye on the upcoming patch for the specific mission value changes.
