The Druid Paragon is clearly the star of the show. As the Root of all Nature, this unit blends the raw power of the Superstorm, the aggressive vine-growth of the Spirit of the Forest, and the sheer DPS of the Avatar of Wrath. For late-game runs, this is a massive buff to the magic-monkey meta, offering unparalleled crowd control and area-of-effect damage.
Beyond the new tower, Ninja Kiwi is leaning hard into the social aspect of the game. Teams 2.0 introduces a revamped Team Store and Island mechanics, setting the stage for Social Seasons. Season #1 is expected to kick off in late April, bringing temporary Perks that will likely shift how we coordinate during team-based events. If you've felt that the social features were a bit stale, this overhaul is designed to give your group a real reason to grind together.
For the boss hunters, the Lych revamp (Lych 2.0) is going to force a change in tactics. Lych has always been a technical fight, and these adjustments aim to make the encounter more dynamic. We also see Diamondback moving into standard modes, adding more variety to your weekly boss rotations. Frontier mode players also get some long-requested quality-of-life love, including multiple difficulty settings and much-needed save slots.
The balance patch accompanying this update is extensive. Nearly every major tower category—from the Boomerang and Ice Monkey to the Mermonkey and Beast Handler—has seen tweaks to pierce, damage, or cost. These changes are clearly aimed at diversifying build paths, ensuring that no single strategy becomes the only viable option for CHIMPS or high-tier Freeplay.
