As a 1999 port for the Game Boy Color, this fighting/sports title delivers core WWF action where you select from 15 superstars like Steve Austin and The Rock to compete in Single or Tag Team matches. The main progression involves a Career mode where the objective is winning the WWF championship, and connectivity allows for direct multiplayer challenges against friends. The experience is self-contained, offering the full wrestling simulation available at its launch.
This title, released in late 1999, brings the high-octane action of professional wrestling to the handheld experience of the Game Boy Color. As a Port, it focuses on delivering the core competitive fighting experience of its source material onto a portable format, allowing fans to take their favorite superstars on the go. The atmosphere is steeped in the late 1990s era of the World Wrestling Federation (WWF), capturing the look and feel of that specific period in sports entertainment.
Core Gameplay and Available Modes
The primary focus of this fighting/sports title is direct, one-on-one competition. Players select from a roster featuring 15 of the era's brightest stars, including figures such as Steve Austin, The Rock, Triple H, and The Undertaker.
The available match types cater to different competitive styles:
- Single Match: Standard one-on-one competition.
- Tag Team Bout: Requires pairing up with an available partner for two-on-two action.
What is the main progression path in this portable version?
For players seeking a structured challenge, the game features a dedicated
Career mode. Success in this mode requires navigating various opponents with the ultimate goal of capturing the prestigious WWF championship title.
Multiplayer Connectivity
A key feature for fans with friends is the ability to link up systems to challenge others directly, extending the competitive lifespan of the game beyond the single-player modes.
Are there any additional content packs available for this game?
This specific release does not feature any downloadable content (DLC) or expansions, meaning the content available at launch constitutes the complete experience.