As a main game released in 2005, this is a futuristic racing title where you pilot anti-gravity hovercrafts in the FX300 Racing League. The core loop involves mastering tight, technical tracks across various tournaments using ten distinct vehicles, which unlock across progressive speed classes. Success demands precise steering as vehicle speeds increase dramatically, offering a pure, skill-based racing challenge.
The gameplay loop centers on intense, high-speed competition where players select from a roster of ten available anti-gravity vehicles, though two of these require unlocking through progression. Each craft possesses distinct characteristics concerning its top speed, acceleration capabilities, and handling responsiveness, encouraging experimentation to find a suitable match for different track layouts.
Vehicles are organized into distinct classes. As players advance through the league structure and unlock subsequent classes, the available craft become significantly faster. This increased velocity directly translates to a higher demand for precise control; navigating the tight corners and complex layouts of the circuits requires refined steering inputs at extreme speeds.
Progression in this racing title is tied to unlocking both new vehicle classes and additional tournament structures. Success in current events opens pathways to more challenging racing series, introducing new competitive environments and higher performance ceilings for the available machinery.
The game emphasizes pure racing skill within a science-fiction setting. Key features include:
The content is structured around unlocking vehicle classes and new tournament brackets. Players must demonstrate proficiency in lower tiers to gain access to faster vehicles and more demanding race series.
As a main release title, there are currently no recorded DLCs or expansions associated with this specific version of the game.

Released in two parts, this pack features four new tracks set in a central entertainment hub and four UI skins themed around four of the standard teams (AG Systems, Assegai, Triakis, and Harimau). The European version also includes two PUMA-branded ships.

Being a four-part release for Japan, three for the US, and two for Europe (with the parts further spilt between content and music), this pack expands on the four classic tracks that came with the game, based on one of the tracks from each of the previous games. Goteki 45 and Icaras return to complete the Wipeout 3 lineup. This pack also includes four UI skins themed around the four DLC teams (Tigron, Van-Über, Goteki 45, and Icaras).

Released in three parts, this pack features four new tracks around Makana, two teams from Wipeout Fusion, Tigron and Van-Über, and four UI skins themed around four of the standard teams (FEISAR, Auricom, Qirex, and Piranha).