This 1992 expansion for Wing Commander II deepens the space combat simulator experience, requiring the base game to play. You engage in 20 new, demanding missions against both the Kilrathi Empire and a new threat: mutinous Confederation pirates. Key additions include piloting the faster Crossbow bomber, flying with new wingmates like Lt. Bondarevsky, and enhanced immersion via new digitized speech if using compatible sound hardware. Character progression transfers directly from the main campaign.
The expansion features 20 new, demanding mission scenarios focused on intense dogfighting situations. Players will need to utilize their existing skills and equipment while adapting to new combat dynamics introduced by these varied enemy groups.
A key addition is the introduction of the Crossbow, a newly commissioned bomber noted for being faster and more maneuverable than other bombers available to the Confederation fleet. Furthermore, players will fly alongside new Confederation wingmates, including the character Lieutenant "Bear" Bondarevsky, adding fresh dynamics to mission briefings and in-flight interactions.
For players utilizing compatible sound hardware, such as a Sound Blaster card, this expansion introduces new digitized speech for transmissions. This feature enhances the atmosphere by conveying the anger, delight, and anguish of both friendly and enemy pilots during combat.
This is strictly an add-on; it is not a standalone title. Players must transfer their existing character profile from Wing Commander II: Vengeance of the Kilrathi to access these Special Operations missions, allowing for continuity in their pilot's career progression.
This content was originally released for the PC platform, supporting Microsoft Windows environments.
No screenshots available for this game.