This 2010 expansion for Warhammer 40,000: Dawn of War II requires the base game to play, continuing the squad-based Real Time Strategy experience. You command the Blood Ravens against the Black Legion, facing internal betrayal alongside external threats. Its core feature is the new corruption mechanic, where hero choices grant powerful Chaos abilities but risk permanent taint, deeply affecting progression and wargear selection within the established tactical framework.
This is an expansion pack for the Real Time Strategy title, Warhammer 40,000: Dawn of War II. Released in March 2010, it continues the tactical, squad-based RTS experience established in the base game, focusing heavily on the narrative progression of the Blood Ravens Space Marine Chapter. It is available on PC (Microsoft Windows), Linux, and Mac platforms. As an expansion, it requires the original Dawn of War II to play and significantly builds upon its established foundation rather than offering a standalone experience.
Expanding the Blood Ravens' Saga
This content deepens the ongoing narrative following the events of the base game. Players once again assume command of the Blood Ravens, but the conflict shifts from external threats to a devastating internal crisis. The primary focus is the defense of the sector against the insidious influence of the Chaos Space Marines belonging to the Black Legion.
The core narrative thrust revolves around suspicion and betrayal. As the Blood Ravens fight to purge Chaos corruption from their territory, they must also contend with forces working from within their own ranks, threatening to shatter the Chapter's unity.
What new elements does this expansion introduce to the gameplay?
Focus on Corruption Mechanics
A central addition in this expansion is the introduction of a
corruption mechanic tied directly to the player's heroes. As the campaign progresses, the choices made by the player and the actions of their squad leaders can lead to varying degrees of Chaos corruption.
This mechanic directly impacts hero progression and available abilities. Heroes can gain access to powerful, yet dangerous, Chaos-aligned wargear and skills, forcing players to manage the temptation of dark power against the risk of permanent spiritual taint.
Hero Progression and Wargear
The game retains the focus on small, highly customizable squads, but this expansion enhances the depth of hero customization. New items, equipment, and abilities are introduced, many of which are tied to the aforementioned corruption system, offering distinct tactical advantages depending on the path chosen for each leader.
How does this compare in scope to the original game?
While it is an expansion and not a full sequel, it delivers a substantial continuation of the story and gameplay systems. It is designed to integrate seamlessly with the existing
Dawn of War II framework, offering a full campaign experience that builds upon the established tactical combat and hero leveling systems. It does not introduce entirely new factions for multiplayer but focuses on enriching the single-player and co-op campaign experience for the Space Marines.
Are there any additional content packs available for this expansion?
As of the current information, this title stands as a complete expansion package and does not list any further downloadable content or subsequent expansions associated with it.