This 2008 Main Game blends Shooter, Platform, and Adventure genres, tasking you, as Lara Croft, with exploring detailed, exotic global locations—from the Arctic to Thailand—to uncover ancient mysteries influenced by Norse mythology. The core loop centers on exploration where each level is a complex, multi-stage environmental puzzle requiring mastery of new acrobatic moves. Combat allows tactical choice, featuring a dual-target system and the ability to shoot while suspended, offering flexibility in traversal and engagement.
The game emphasizes exploration-based gameplay, presenting players with exotic, highly detailed locations designed for high-definition visual fidelity. The core loop involves navigating complex environments that function as elaborate, multi-stage puzzles. Players are encouraged to utilize the environment creatively, as each area offers flexibility in how it can be traversed and solved.
A significant focus is placed on Lara Croft's expanded repertoire of acrobatic abilities. Players will need to master these moves to reach new heights and uncover hidden pathways. The environment itself becomes a tool, allowing players to manipulate objects to progress through the world.
Combat encounters offer tactical choices regarding engagement. Players can choose to pacify or eliminate targets. New features enhance combat fluidity, including a dual-target system allowing simultaneous targeting of multiple enemies, and the ability to maintain one-handed actions, such as shooting, while suspended from ledges or ropes.
The integration of complex environmental puzzles with expanded acrobatic traversal sets the stage for a challenging exploration experience.
The storyline directly follows the events established in the preceding games, maintaining continuity as the protagonist pursues her global search, now drawing upon influences from Norse legends.
This main installment was released for a wide array of platforms, including the Xbox 360, PC (Microsoft Windows), PlayStation 3, and Mac. It was also available on the OnLive Game System and via web browser.
The core game experience is supplemented by 2 downloadable content packs, though no full expansions or remakes have been released for this title.
Violence

Tomb Raider: Underworld is one of two mobile games that are based on the PC/console game with the same name. Both games feature the same plot. It starts in Baldr's tomb where Lara's task is to find Thor's helve. The player has to explore the tomb and find a key to the crypt. By following the trail of Thor's artifacts Lara hopes to be able to get to Avalon where she thinks her mother might be. This version of the game is a side-scrolling 2D platformer.

Lara's Shadow is an exclusive chapter of Tomb Raider Underworld for Xbox 360. Lara's Shadow allows the player to control Lara's deadly facsimile, the Lara's Doppelgänger in a mission to put an end to the Croft lineage once and for all.

Beneath the Ashes is an all-new level that extends the Tomb Raider: Underworld experience. Lara Croft returns to the remains of Croft Manor in order to find a powerful artifact hidden in a mysterious centuries-old labyrinth deep beneath the estate. This download features a brand new action-packed adventure full of new challenges to overcome, an all new enemy and six new outfits.

The Nintendo DS port of Tomb Raider: Underworld is a 2D side-scroller, featuring all the environmental challenges you'd find on other games as well. Lara's move set is almost as vast, and allows her to tackle a wide range of difficulties. The game features almost all the cinematic sequences from other games, but they are lower resolution and the voice quality is a bit compromised.


Tomb Raider: Underworld is one of two mobile games that are based on the PC/console game with the same name. Both games feature the same plot. It starts in Baldr's tomb where Lara's task is to find Thor's helve. The player has to explore the tomb and find a key to the crypt. By following the trail of Thor's artifacts Lara hopes to be able to get to Avalon where she thinks her mother might be. This version of the game uses polygonal 3D graphics and for the most of the time the player sees the action from a behind-the-shoulder third-person perspective.