This is Episode 2 of the three-part The Raven: Legacy of a Master Thief, a 2013 point-and-click adventure blending whodunit and heist narratives. You progress the story set in 1960s Europe, following investigators tracking the elusive master thief, The Raven, after a major ruby theft. Gameplay involves exploration and interaction to solve the central crime, offering optional puzzles for veterans and a notebook/help function for newcomers, all presented with a cinematic style across various European locales.
This installment picks up the threads of the overarching mystery initiated in the first episode. The story is set in the aftermath of a spectacular theft involving one of the legendary 'Eyes of the Sphinx' rubies from the British Museum, an event marked by the calling card of a raven feather. The narrative follows two key figures: the determined investigator Nicolas Legrand, who previously confronted and seemingly neutralized the original thief, and Constable Anton Jakob Zellner, whose quiet life in Zurich is about to be irrevocably altered by events connected to the ongoing investigation. As an episodic middle chapter, this game is crucial for advancing the central conflict and deepening the intrigue surrounding The Raven's legacy.
The gameplay adheres to the established point-and-click adventure genre. Players navigate environments, interact with objects, and converse with characters to uncover clues necessary to solve the central crime. The structure is designed to accommodate various player skill levels. For those seeking a more traditional adventure experience, there are optional puzzles integrated into the progression. Conversely, newcomers can utilize a built-in help function and a comprehensive notebook feature to keep track of the intricate details of the case.
This specific title represents Episode 2 of the main adventure. It is not a standalone experience; playing the preceding episode is necessary to fully grasp the context, character motivations, and the unfolding plot concerning the master thief and the investigators pursuing them. As a middle chapter, it is designed to escalate the tension and move the story toward its eventual conclusion in the final episode.
The game aims to deliver a richly detailed, mid-century European atmosphere, blending the suspense of a police procedural with the glamour of international jewel heists. The presentation emphasizes cinematic quality to draw the player directly into the unfolding drama across various European locations. The core loop involves investigation, dialogue trees, and environmental puzzle-solving typical of the genre.
This episode was released on platforms including the Xbox 360.
This release is presented as a single, self-contained episode within the larger narrative arc. There are currently no officially released DLCs or expansions associated specifically with this second episode.