This DLC for *The Elder Scrolls Online* concludes the "Gates of Oblivion" storyline, requiring the base game to access. As an RPG expansion, it introduces new zones, including the volatile realm of Oblivion and the city of Fargrave, furthering the narrative against Mehrunes Dagon, set 800 years before *Oblivion*. Gameplay centers on new quests and exploration within these Daedric environments, offering substantial story content comparable to other major zone DLCs released for the title.
This DLC transports players to two distinct and volatile new zones, culminating the overarching narrative arc established throughout the preceding year's content releases. Players will journey into the chaotic realm of Oblivion itself, experiencing a volatile, ever-changing landscape shaped by Daedric influence. A key feature of the setting is the bizarre and unique city of Fargrave, a hub situated within the Deadlands that serves as a central location for the new questlines.
The storyline focuses on uncovering the ultimate, destructive plans of the Daedric Prince Mehrunes Dagon, Lord of Destruction. The narrative is set approximately 800 years prior to the events depicted in The Elder Scrolls IV: Oblivion, providing a crucial, lore-rich chapter in the history of Tamriel and its ongoing conflict with the Daedra.
As a story-focused DLC, the primary addition is the extensive new quest content that ties into the main saga. Players will engage with new allies, face new challenges, and participate in the final confrontation against the Daedric invasion.
While this specific DLC does not introduce entirely new core gameplay mechanics or systems separate from the base game, it significantly expands the existing Role-playing (RPG) framework by:
This is a story continuation DLC, meaning it builds directly upon the foundation of The Elder Scrolls Online. It is not a standalone experience. Players access the new zones and quests after meeting the prerequisite level or story progression requirements established by the base game and previous related content releases within the "Gates of Oblivion" cycle. Its scope is comparable in quality to other major zone DLCs released for the title, offering dedicated hours of new narrative content.
This content was made available across all major platforms supporting the base game, including PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, PC (Microsoft Windows), and Google Stadia.