This is the second official DLC for The Elder Scrolls IV: Oblivion, released in 2006, requiring the base game to play. As an RPG add-on, it introduces the focused quest "Repairing the Orrery," tasking you with finding four missing artifacts. Upon completion, you gain access to a new location where you can fortify one character attribute at the expense of another, offering a specific, balanced system for character customization.
This DLC primarily introduces a singular, focused quest titled "Repairing the Orrery." Players engage with a local mage who requires assistance in restoring a complex, astronomical device known as the Orrery. The gameplay loop centers on artifact retrieval; to complete the repair, the player must venture out to locate four specific, missing components necessary for the mage to finish the restoration process.
Upon successful repair, the Orrery becomes an accessible location for the player to visit. This location serves a functional purpose within the game's established systems, acting as a hub for the new mechanic introduced.
The Orrery itself introduces a novel mechanic related to character progression and customization. Once repaired and accessible, players can utilize the device to fortify one of their character's attributes. However, this enhancement comes with a necessary trade-off, as the fortification is achieved in the expense of another attribute. This system requires players to make a strategic choice, balancing desired strengths against acceptable weaknesses to fine-tune their character build beyond standard leveling methods.
Compared to the vast scope of the parent game, this add-on is relatively brief, focusing on a single quest chain and the introduction of one specialized utility location. It does not introduce new major storylines, large new landmasses, or significant overhauls to the core gameplay systems, but rather offers a targeted enhancement to character management for existing players.
The primary appeal for existing players lies in gaining access to the Orrery's unique ability to manipulate character attributes through a specific trade-off system, providing a new layer of character customization available after completing the associated quest.
The content of this game is suitable for persons aged 16 years and over only. It contains: Realistic looking violence.