This 1992 platform main game casts you as Gomez Addams, exploring the sprawling, gothic Addams Mansion to rescue the kidnapped Morticia and the spellbound Uncle Fester. The core loop involves navigating rooms, battling monsters, and finding family members. A distinctive feature is its near open-world structure within the mansion, allowing players freedom in the rescue order, though Morticia's rescue is gated until the rest of the family is saved. The game is available on platforms like the SNES, Genesis, and Arcade.
This is a main entry platform game, originally released in late 1992, based on the well-known Addams Family property. The core premise centers on a family crisis where Morticia has been abducted, and Uncle Fester suffers from amnesia, having fallen under the influence of Abigail Craven, who seeks the Addams fortune. Craven, with the aid of her associates, has managed to imprison the remaining family members—Pugsley, Wednesday, and Granny—throughout the expansive Addams Mansion. Players assume the role of Gomez Addams, whose objective is to navigate the estate, locate and free his family, restore Fester's memory, and ultimately confront the antagonists holding Morticia captive in the mansion's underground vaults.
The primary gameplay loop involves Gomez exploring the various, interconnected rooms of the gothic mansion. As a platform title, success relies on precise movement, timing jumps, and utilizing Gomez's abilities to overcome environmental obstacles and engage in combat against various monstrous entities guarding the captives. The game was made available on several platforms, including the Amiga, Sega Mega Drive/Genesis, Super Nintendo Entertainment System, and Arcade hardware.
A distinctive characteristic of this title, particularly noteworthy for games developed during that era, is its almost completely open-world format within the confines of the mansion. This structure grants players considerable autonomy in deciding the sequence in which they attempt to rescue Pugsley, Wednesday, and Granny. However, progression is gated by a mandatory condition: Gomez cannot proceed to rescue Morticia until all other imprisoned family members have been successfully freed.
The game translates the source material's signature dark humor and macabre aesthetic into its digital environment. Exploration is central to the experience, requiring players to delve into the labyrinthine layout of the mansion, uncovering secrets while battling foes to achieve the central goal of family reunification.
This title represents a fixed experience; there are no official downloadable content packs, expansions, remakes, or remasters associated with the original 1992 release across its various platforms.

The Addams Family for Game Boy is a side-scrolling platformer based on the movie of the same name. The player takes the role of Gomez who searches for his missing family members. To find them he has to explore six different parts of the mansion, e.g. the forest or the graveyard, which are basic platform levels: the player moves from left to right while jumping a lot and avoiding enemies. In contrast to the other versions of the game he has weapons to his disposal, e.g. a throwing knife. Other differences are a unique level design and another health system: Gomez has five hearts which practically act like a life meter because every hit only takes away a part of a heart.

Based on the Addams Family movie, the TurboGrafx-16 CD version is quite different from the other Addams Family variants. The player is cast in the role of Tully Alford, the crooked lawyer of the Addams family. He finds out that somewhere in the family mansion, a great treasure is stored in a vault. He decides to venture into the mansion and retrieve the treasure. Naturally, this is going to be anything but easy, as the insane Addams family members and a legion of ghosts and monsters are there to make sure the lawyer fails... Like most other Addams Family incarnations, this is a side-scrolling action game. Tully Alford's only weapon is an umbrella that fires energy shots at enemies. Tully can also jump and duck to avoid enemy blows. The game world consists of a "hub" area, the hall of Addams Family mansion, and many rooms, most of which are locked in the beginning of the game. The gameplay consists mainly of exploring the accessible rooms and collecting keys that are needed to open other doors in the process. Some of the rooms contain treasure and power-ups, while others are infested by monsters or require the player to defeat a boss enemy in order to advance.

The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's). The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing. As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully.

The Addams Family is a side-scrolling platformer based on the movie of the same name. The player takes the role of Gomez who searches for his missing family members. To find them he has to explore six different parts of the mansion, e.g. the woods, which are basic platform levels: the player moves from left to right while jumping a lot and avoiding enemies. Some of them can be dispatched of by a jump on their heads. The main difference to the other versions of this game is a unique level design. There is also a life meter which allows to get hit more often before dying.