As an Expanded Game released in 2008, this title refines the core 3D fighting experience of its predecessor by introducing two new characters, Alisa Bosconovitch and Lars Alexandersson, alongside new stages and customization options. The primary focus is on mechanical tuning, featuring a comprehensive balance update across the roster and items to enhance competitive stability, complemented by updated CG character art.
This iteration introduces substantial new content, focusing heavily on roster expansion and visual refinement. Players can engage with a roster that now includes two entirely new combatants who bring unique fighting styles to the competitive arena.
The expansion features the debut of Alisa Bosconovitch, an android character notable for her unique movement capabilities, including deployable jet wings and spinning limb attacks. Additionally, Lars Alexandersson joins the roster as a key figure leading a resistance movement, bringing his own distinct martial arts style to the competitive landscape.
Beyond the new characters, the game incorporates a variety of new stages and an expanded selection of customization items, allowing for greater personalization of each fighter's appearance and loadout.
As an expanded version, the primary value proposition is the refinement and enhancement of the existing title. This version includes a comprehensive balance update across the entire roster and item pool, aiming for a more competitive and stable gameplay environment for all participants.
Visually, the game features updated CG character art, marking a distinct aesthetic shift in character presentation, complementing the mechanical tuning.
It is important to note that this specific release functions as a complete, updated package based on the arcade iteration. There are no separate downloadable content packs or further expansions associated with this version; it serves as the definitive, tuned version of the base title.
This fighting game iteration was made available across major home consoles (Xbox 360, PlayStation 3) and the handheld PSP, ensuring accessibility across different gaming setups upon its initial console release.