Team Fortress 2: Jungle Inferno is a major 2017 update for the class-based shooter, introducing 5 new weapons, 6 new maps, and 49 new cosmetics. This update significantly rebalanced the Pyro class and other existing weapons, alongside overhauling the contract system with the ConTracker and implementing War Paint for weapon aesthetics. You engage in objective-based team combat utilizing distinct character roles.
The Jungle Inferno Update brought a wealth of new items and environments to the established shooter framework. Players gained access to 5 brand new weapons, offering fresh tactical choices across the roster.
Map variety was also increased with the inclusion of 5 new community-created maps alongside 1 new map designed by the developers, providing fresh battlegrounds for existing game modes.
The update significantly bolstered cosmetic and expressive options for players:
The Pyro class underwent a significant rebalance, meaning many of its existing weapons and abilities received adjustments to its performance characteristics within the game's combat ecosystem. Alongside this, numerous other existing weapons across different classes were also rebalanced, ensuring a dynamic shift in the meta-game upon release.
A major quality-of-life and progression system change involved the overhaul of the contract system. This was facilitated by the introduction of the ConTracker, which replaced or updated the previous method of tracking in-game objectives.
Furthermore, the update introduced a new system for weapon customization aesthetics, implementing War Paint in place of the previous weapon skin implementation.
This content is delivered as a major update to the base game, meaning it does not require separate purchase as a DLC or expansion. As of its release, it remains integrated into the core PC version of the game.
No screenshots available for this game.